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i cant revert bacK?
Ответитьgreat vid. would've loved to know more about the animation library, how to add/apply animations to/from it, but u skipped the saving part.
ОтветитьThree month. I can't get it. Hope everything is good with you and you will come back to us one time, Mr John.
Ответитьthey made a lot of things which I did in hand automatic that's great. and the non linear animation is WILD I need to try it! thanks for review
Ответитьuses he just angela and bassal?
ОтветитьHey John, I've been watching you for a while now. And you seem like an expert to me on AE and Duik.
So i have a problem with Extract controllers in duik, when i try to extract controllers it goes normal to the end of the process, but nothing is extracted and it only doublicates the rigged Comp.
I've tried updating both duik and AE, I've tried clean uninstall for both and reinstall, also tried the duik bug fixer, I've tried getHub to look it up, but nothing helped.
Can you help me with the issue?
can u make some tutorial on switch template in joysticks and slider ?
ОтветитьThe saving animations to a library looks interesting, only the prompt that pops up about the layer makes it incredibly tedious. Wish they could just put the keyframes on the new layer as is, ignoring the old layer type it was on.
ОтветитьQuestion, with the release of Duik Angela, do you still prefer Limber?
ОтветитьHi I'm using Duik Angela to rig a character that has many different precomps but the precomps are the same animation as the bone structure. Is there anyway I can parent the pre comps to the bone structure, that way I only have to use the controllers in the main composition?
ОтветитьGreat as always
ОтветитьCan I have a full tutorial for duik for beginners?
ОтветитьDo I have to speak English to take the class?
Ответитьhei man, i checked duik angela doesnt do that autorig without bones anymore, did i miss something? can u clarify the autorig & ik part in duik angela? those bones takes up extra layers, makes my computer slower and layer panel complex.
Ответитьthanks a lot man .. yeah we would love a more in-depth video about non-linear animation feature please
ОтветитьThanks for the update. Could you explain more about the non-linear animation? That seems like a very powerful way of animating characters.
ОтветитьGreat overview!
ОтветитьQuality content for subscribe this channel 😘
ОтветитьLovely Video Bro, Love From India
ОтветитьHello, Mr. John. A question came up recently. What solutions can be in the production of serial cartoons? that is, if you need to animate more than one scene, but repeat some animations in different series, make some characters library idk... How can it be organized and structured?
ОтветитьThe amount of value you are offering is incredible. I cannot express how I appreciate your efforts.
We support you and wish you the best. Love from Greece
WoW I might just download DUIK Angela just for its Animation & Composition Tool. AMAZING!
ОтветитьWe would love to see a tutorial on ''The Main Principles to any character animations'' and how to apply them on characters in character animations?
ОтветитьWill you be coming out with a course for duik?
ОтветитьNon-linear animation looks amazing. I'm wondering if you can smoothly animate a character from walking to running?
ОтветитьBruh I can't wait to save my custom walk cycles! GAME CHANGER
ОтветитьHi John. GREAT stuff as usual. Just signed up for your course. I'd really like to learn about creating Animation Libraries in AE. My background is doing character animation in Flash and Toon Boom and using character libraries. I cannot figure out how to do this in AE. Thanks again. Looking forward to your class!
ОтветитьSo coooool! Thanks men, i always love your Duik videos., as for duik Angelo, i'm super excited!!!
ОтветитьLovely video, dude. I don't keep up with Duik, so thank you genuinely - it's easier to stay in touch with folks like you doing the heavy lifting.
ОтветитьAll the same, Duik is very overloaded.
Limber is much more comfortable.)
which is better limber or duik ? and how use them both ?
ОтветитьThis is pretty exciting. Fyi the audio is out of sync when you come back on camera. Or at least it was when I watched it.
ОтветитьI would love to see you talk about the rubber limbs feature! Personally it's something I'm very thankful is finally coming to DuIK.
ОтветитьThanks for the info. A tutorial on non-linear animation would be really helpful.
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