Scaling and Layering Defense in Path of Exile v2.0

Scaling and Layering Defense in Path of Exile v2.0

CowPimp

2 года назад

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2Hr Aquarist
2Hr Aquarist - 04.05.2023 11:56

Thanks for the guide ~ Made me realize how valuable endurance charges were

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Oxifrmbl
Oxifrmbl - 15.02.2023 14:40

Great Video, love you.

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lordrutland
lordrutland - 08.01.2023 16:55

Really informative man a cool follow up would be taking some examples of strong defensive layer combos like armour and transcendent etc.

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david tran
david tran - 03.12.2022 15:43

excellent video, very informative. this is very straight forward and easily understood. a lot less rambling then some of the video out there. people sometimes ramble or digress so much information either get lost or distorted from memory. thanks for the explanation.

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Federico Capriotti
Federico Capriotti - 30.10.2022 18:05

content and delivery topo notch, you deserve a lot more subs and views, i subscribed, keep it goin'!
Just a question since im "new" can we consider block part of the defensive layer against spells? Block should block spells right?

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EDWIN SIM
EDWIN SIM - 19.09.2022 21:35

Hi Cowpimp

Just a question with regards to "avoid" damage, if I get 75% chance to avoid damage from hits by scaling elusive effect
1) Does Avoid work like block ? a total random or Does it work like evade or dodge?
2) From Poe wiki "avoidance" section, it say avoid happened if block failed, however from poe wiki "receiving damage" section, using example of Glitterdisc shield, avoid is placed higher than block.

So which is correct?

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andrew paul
andrew paul - 10.09.2022 04:41

chance to get laid while watching this video is exponential but i watched it anyway. lol ty

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UnseamlyTangent
UnseamlyTangent - 08.09.2022 23:05

I don't know how to get all the defensive I seem to need

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Kevorkyijan
Kevorkyijan - 29.07.2022 15:05

Alot of defense layers indeed.
there are more ways to avoid damage than ways to deal damage , and ppl still complain about dying in low tier maps

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Vincent Quitlong
Vincent Quitlong - 04.07.2022 11:18

This is sooooo informative! My RF build at 150k eHP turned 300k eHP after watching this. More videos like this.

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Red
Red - 30.06.2022 08:16

lol feels like in business meeting, and thats a good thing !

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spicyCheese
spicyCheese - 19.06.2022 04:08

i enjoy your vocabulary. I discovered your comment on Asmongolds reddit post about defenses. I'm also enjoying all this new knowledge to help my HC Sentinel raider NOT die. I just got lv90 and im gonna catch your entropy video after i digest this one. Thanks a ton :)

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BuddhaOwl
BuddhaOwl - 08.06.2022 11:27

Very nice and well put together video sir.I am new to this series and your channel if you can ever make one about map mods it would be nice.

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Robert Warner
Robert Warner - 14.05.2022 14:49

You're beautifully fucking nerdy, and I love it.

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Sven von der Wellen
Sven von der Wellen - 13.05.2022 09:02

Great Video, helps a lot! Thank you for this!

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Sven von der Wellen
Sven von der Wellen - 13.05.2022 08:26

When the cat walks in and you loose all focus on listening 🥰😁

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Ray Gray
Ray Gray - 16.04.2022 07:08

I'm pretty much a complete beginner at this game so I don't know if this exists but I would love a source that categorizes all of the skill gems into their use types and explains what support gems are effective with them, as well as notable passives and unique gear. As a new player not knowing all of the skills, gear and passives that are available to me makes the game pretty daunting. Sure I can look up the skills themselves but without the notes of what works well with them I only have part of the picture. I feel it would be a useful resource while learning the game.

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Oiurewo
Oiurewo - 22.02.2022 00:39

How would elusive buff affect the evasion effectiveness? Obviously it's hard to calculate with the constant decaying plus different sources of it, but, as I understand it, the function will become tighter to 0 as the buff is applied and decay to normal afterwards.
I am curious about this cause I want to see how much practical evade chance can be stacked with the minimal evasion investment due to using Hollow Palm technique. Dread banner, blind, Arrow Dancing and Elusive seem like a good start but I wonder if I am missing something.
Thanks for the video, it helped me a lot!

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SG14ever
SG14ever - 21.02.2022 06:25

This is very helpful! Thanks for doing all of the math for us, if I even tried doing it myself I wouldn't actually have any time to play!

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Shanjaq
Shanjaq - 19.02.2022 18:33

Very informative and immediately useful! I no longer scoff at the "3% reduced physical damage taken" crafted shield mod, as I see now why it's so rare and so small: it pushes way beyond the linear cap which would have taken 10s of thousands of Armour to lift normally, which is just out of reach for my current Witch char. Thanks for the thorough explanations, I now have a few goals to reach along the way to reducing my death rate from that of a techno song BPM :v

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ㅤzeebPC
ㅤzeebPC - 14.02.2022 14:42

is it worth going from 4.7k life @ 30k ehp, to 3.7k life @ 100k ehp?

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Germán Costabel
Germán Costabel - 02.02.2022 17:45

Great video!
Something i'd like to add about immortal call that i don't see mentioned often enough is that though in a lot of cases it gives less mitigation than other guard skills (unless you have a lot of hp) it has a few key advantages:
-Doesn't really need gem levels for scaling, this means that getting str is not a problem
-It doesn't only scale with endurance charges, but also with skill effect duration. Which if you are getting for some other reason, it becomes a very solid guard (thinking wintertide brand or storm burst, you already want skill effect duration)
-It doesn't deplete. Sure the other guard might give you more mitigation when they are full, but immortal call gives you the same mitigation no mater if you take a hit or not.

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wizardofmaz
wizardofmaz - 02.02.2022 09:08

Thank you for such a comprehensive and useful video. Extra thanks for finally making leech scaling click in my brain; I've watched/read multiple explanations of leech mechanics, but this is the first time I finally had an "Ah ha!" moment and got it. Cheers!

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Beholders
Beholders - 02.02.2022 08:22

Superb guide!

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Collapsible Chair
Collapsible Chair - 02.02.2022 03:19

Defences - Grace, Defiance Banner and Determination. PoE is easy.

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Daniel Johnson
Daniel Johnson - 02.02.2022 01:23

Great video! Lots of stuff I didn't know, and some really surprsing. The synergy between armor and other sources of physical damage reduction surprised me -- I had thought that would be an anti-synergy. Changed how I think about that.

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toua toua
toua toua - 01.02.2022 22:50

I may have missed it, but I don't think you've talked about petrified blood (could have been a point in leech when talking about overleech, or it could have its own section too)

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Henri Hakl
Henri Hakl - 01.02.2022 17:16

Great guide. Thank you.

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SpiritMEOW
SpiritMEOW - 01.02.2022 16:25

Do you know what kind of damage is overrepresented in simulacrum?

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Lin Nieo
Lin Nieo - 01.02.2022 11:26

The content is great but the font is not good for non-native English speakers.
Especially all characters are in big caps.

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Pascal Bragg-Carteron
Pascal Bragg-Carteron - 01.02.2022 04:20

I dont know what your real life occupation is but im convinced you are a beast at it ! Your that type of guy that if you said " just trust me on this", I simply would without any doubts lol

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Siim Kask
Siim Kask - 01.02.2022 03:27

Very good video

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Rotis4
Rotis4 - 01.02.2022 02:25

The changes to evasion and the new difficulty at capping it have made the Arrow Dancing keystone a considerably more viable option than it used to be on non raider ranged characters, I've been able to get 95% caps on really low investment evasion characters against projectiles considering it affects chance to evade rather than evasion rating as opposed to something like Wind Dancer.

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ZelotITO
ZelotITO - 01.02.2022 00:40

Nice compilation of almost everything, learnt a thing or two :).
Just 1 thing I wanted to find out, and you didnt know either. Really wanted to know the order of the spell suppression damage calculation, which, in the case of the armour, does matter if it comes before or after for the sake of reducing the big hit before the armour formula kicks in, but i guess that, until GGG answers on any post on reddit or the forums, we wont find out.
Thanks for the vid :)

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toschizol
toschizol - 31.01.2022 23:39

Series with showcasing tanky builds would be nice!

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Oxim2100
Oxim2100 - 31.01.2022 23:23

i was hoping for list of best value defence options

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waiting4more
waiting4more - 31.01.2022 22:41

I think of 'eHP' the way that you described it, and I think that's the most meaningful way to define & think about eHP (and, hopefully, the most common).

However, some people may think of "HP" as "health pool", and not "hit points". Such an acronym often refers specifically to life, so that could be why some might think of an effective health pool as being life+[things that aren't life]. They're wrong ;), but that may be why.

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JVCity
JVCity - 31.01.2022 20:53

Fantastic video as always. Something that I would like for you to cover is different methods of raising keeping up charges in the game. In both this defensive video and your recent offensive video you briefly mention the usefulness of charges, but how to raise and keep up these charges is not really discussed. If it is possible to generalize this topic and you would like to cover it, please do. Thanks.

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Reid Wooten
Reid Wooten - 31.01.2022 19:37

Is entropy considered in the roll that determines whether critical strike damage is applied?

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Robert Eriksson
Robert Eriksson - 31.01.2022 18:20

Thank you, it's been annoying me quite a lot lately that people use ehp to describe hp, especially since ehp is already described accurately in pob, so it doesnt make any sense for people to use it differently.

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TinyBirdBird
TinyBirdBird - 31.01.2022 16:51

I realize that you are the PoE PhD of legends

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I.N.X
I.N.X - 31.01.2022 16:37

Pathetic. Its terrible, that you don't have more of a platform. All these "big" names in the POE community that have cult followings, but don't take time to breakdown concepts of the game for everyone like you do. You've been doing this for awhile now. Just know your work is appreciated beyond expression & we do enjoy you being part of the community, a pillar believe it or not. Please keep up your contributions.

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Xojn
Xojn - 31.01.2022 15:50

I was just thinking about going down the rabbit hole on this topic as I plan for next season. Thank you so much for your contribution to the community!

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Constantine Kormashev
Constantine Kormashev - 31.01.2022 12:49

Thank you for detailed explanation

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Demetris
Demetris - 31.01.2022 12:27

I made a reddit post recently asking if more evasion, specifically, any amount beyond 95% chance to evade (watcher's eye or not) had the same effect as armour where more armour actually helps against bigger hits. The discussion boiled down to whether or not monsters' hit chance can ever get below 5%. The rationale was that 'monster chance to hit' is the calculation you presented which factors in accuracy and my evasion rating. Astronomical amounts of evasion would mean astronomically low monster chance to hit and therefore more than 95% chance to evade. Essentially getting hit less than once every 20 hits, which, in turn, means getting a monster's chance to hit less than 5%.
Are you aware if there is such a hard cap or is my thinking flawed altogether?

Also, thanks for these videos, super helpful <3

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