Hardsurface Blockout workflow in Zbrush by Sina Pahlevani (easy and fast! )

Hardsurface Blockout workflow in Zbrush by Sina Pahlevani (easy and fast! )

Sina Pahlevani

1 год назад

40,310 Просмотров

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3D guy
3D guy - 01.10.2023 03:05

Awesome 👌

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Manuel Camelo da Silva Poloni
Manuel Camelo da Silva Poloni - 26.09.2023 08:18

Coolest thing ever ! :')

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Eden
Eden - 25.09.2023 01:36

The precision is so low.

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Overlord_ed
Overlord_ed - 16.09.2023 18:08

Amazing, really liked your workflow!

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Mohsen
Mohsen - 16.09.2023 12:28

looks amazing! thanks for the video.

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King
King - 27.08.2023 04:19

I've been using the exact same 4 brushes for like 20 f'ng years in z brush. Other than zremesh I don't think I've needed or used a single z brush update in my entire VFX career.

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Dad of Four
Dad of Four - 16.08.2023 22:17

Mask and split then fill holes and dynamesh maybe quicker than some of the clipping parts out

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Amr EL Gohary
Amr EL Gohary - 28.07.2023 17:06

Thanks for sharing.could you please tell me if that geometry needs to be retopolgized or you already sculpting and adding details on a clean geometry.

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slackdave
slackdave - 26.07.2023 13:32

Just starting with Zbrush. This is pretty inspiring! Thanks!

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EskatonArt
EskatonArt - 18.07.2023 21:34

Awesome video! Thank you!

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saeed owji
saeed owji - 12.05.2023 15:38

Thanks dear sina

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omid azhir
omid azhir - 30.04.2023 14:12

Great Sina .

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Ahmed Afazil
Ahmed Afazil - 30.04.2023 09:40

Very cool bro! Thanks for sharing <3

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Enric Bagur
Enric Bagur - 30.04.2023 03:42

Thanks for sharing

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