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ОтветитьBro they have spent a year to add a camel 💀 they are still lazy as hell
ОтветитьRespect using Night in the Woods music
ОтветитьThe marketing team is strong arming them
ОтветитьFlechery tables are still useless
ОтветитьNo. Mjoang isn't gettingg lazy. They've always been lazy.
ОтветитьMy biggest complaint is that they're being fairly uncreative, when I read a comment talking about new ambient noise it opened my mind up to all the little things that they could add or fix to make the game more enjoyable
ОтветитьStarting?
ОтветитьThe big thing about the phantom as well is that it seems very disliked more than 52% disliked, because they sort of overhyped it describing it for the vote. It made it sound like a boss of sorts.
ОтветитьHaha we waited a year man your so funny 😂 WE WAITED FOR 3 YEARS
ОтветитьFirst I want to clarify that I really like Minecraft and I've been playing it for several years, so I'm not writing this out of a desire to hate, I simply think that Mojang is very relaxed and that's not right.
I can understand that it is difficult to compare minecraft staff and modders and remain objective, but modders often have to redo at least half of their mod code every time they have to port it to a new version of minecraft and even though they have much fewer resources than Mojang, they still do it, so I don't know how much of a difference there is between doing it for Bedrock and Java at the same time, at least in terms of time and difficulty.
Another point is that it seems very unfair on the part of some people towards modders to assume that they simply think of an idea, program it and that's it, I have seen many mods that evaluate and test many functions in order to balance them and make sure that they have as few bugs as possible, I don't think that's something that should be detracted from.
And regarding whether Mojang is a company that does not listen to its community and is also lazy lately, well, if you want to compare, remember that Re-logic exists.
Sorry if I wrote something wrong, English is not my main language.
Mojang didn't get lasy they spent all their time working on legend for some reasons even though we care abt c not mc legend
ОтветитьA big thing i think Minecraft is creatly missing is ambience. The game feels empty. Adding mobs or certain features that dont really provide anything huge or whatever i.e. Fireflies
ОтветитьDidn't Mojang also say the update after 1.19 was going to be a smaller one?
ОтветитьI've gotta call you out for that first point to mojang as you literally gave yourself a contradiction immediately after giving that point and moved on like you didn't just argue against it.
ОтветитьMojang spending 99% of their time designing, quality checking, bug fixing, to then proceed to to release poorly designed, not quality, buggy features. (Btw I get they don’t wanna make big changes, but that doesn’t mean that making small changes in the same amount of time as a massive update is not ok)
ОтветитьMinecraft is a chill game that most of the time you have nothing fun to do except building and PvPeing, maby if the game had some sort of levels or maby challenges it would be fun.. but as of now the only reason why we play it is because of the minigames. Almost every Survival server is dead
Ответитьthe past updates have been kind of lame but if they don’t cook a feast in 1.21 then i’m gonna be mad
ОтветитьAdditional point, mojang is not a small company at all, the models are very simple, literally cubes, meanwhile a tiny company called wildcard is making a whole new game due by Halloween, they have been working on it since around january by the way, so Yea mojang is getting lazy, if a tiny shitty company can make a new gen game in less than a year and mojang cant even make one animal, there is no excuse
ОтветитьYou're right. You can't appeal to every player with every feature.
If only the Mojang devs were able to release more than one feature per update so more people could be catered to 🤔
not to mention these people are getting paid ridiculous amounts for literally a week worth of work with that size of staff members at most.
ОтветитьI really enjoyed this video! They raised some good points, and argued fairly. I was getting mad that we recieve so little every update, but this video definitely changed my perspective. Also, I really liked the editing.
I subscribed and liked! Really good stuff.
Also the fact that they have to:
Come up with content in the update
Design the content
Code the content
Fix the content
Then you have the days off Employees would have plus any sick days
Also they’re coding on Java which is quite old so working around things might be a challenge
People also forget what goes on behind of what we can see, code and game optimization, bug fixes and so on. In a Game that big it can take days to finally get a bug fixed just so 2 new ones suddenly result out of that. Just getting everything to work properly on many different platforms is a Challenge in itself thats why many smaller studios limit themselve to just 1 or 2 platforms and expand once its actually worth the struggle. Also it really is unfair and just not nice to direct hate at the Mojang employees, they are just trying to make the game they like more enjoyable with new features. I mean exactly this was the reason why Notch sold Mojang to Microsoft as people hated him for things he didn't even do (he got hated on Twitter for whats bad in the game while not even working on the game actively anymore, its the reason he sold Mojang)
ОтветитьThanks you white knight, a multibillon dollars company really needs your help
ОтветитьCan I just ask why Minecraft is always marketed with high end graphics & shaders, but the actual vanilla game looks like trash?
ОтветитьI would honestly like to see minecraft start to have stuff for adventuring or cool places to build farther from spawn, like a weird biome that only starts to be able to spawn a minimum of 1000-2000 blocks from spawn, or something more techy, like water wheels that bring up a bit of non-sourecblock water to spread out and run downhill
ОтветитьOkay, there is something I want to say that you didn't. Most companies overlap in the development of big updates or DLCs. what I mean is mojang probably doesn't start developing the nether update as soon as 1.15 dropped they were probably working on it from 1.13 tbh
Ответитьamazing editing holy shit
ОтветитьThe fact that everyone is only just now realising this is the reason why they are getting lazy. Please stop putting up with Mojang's bullshit and maybe they'll try a little harder.
Ответитьthis deserves millions of views
ОтветитьI simply don't care about updated becous no version after 1.12.2 will ever compete with the massive amount of mods/modpacks availible for that version. Nothing Mojang can add can compete with the amount of content 1.12.2 and 1.7.10 modpacks have, those 2 version are by far the best versions for mods.
Ответитьthey need to stop doing the realism with biomes or exploration, minecraft is a game, we want the fantasy touch that notch used to have back then, one example is the cave update, it's so damn beauty, but it's anoying to explore and doesn't have that claustrophobic feeling to mine and look if there is a monster to jumpscare you
ОтветитьThey are not lazy. You just had delusional expectations.
ОтветитьMojang acting like minecraft is a good pixel rpg game , while putting USELESS SIDE QUEST
ОтветитьMojang dev and staff after working for 30min a month : 😭
ОтветитьAsk gamefreak (yeah, original)
Ответитьi like people
ОтветитьThe complaint that MC is getting more complicated are ridiculous. We don't even need to memorize crafting recipes anymore. Having a little bit of complexity isn't bad.
I'd love to see a brand new dimension with a new boss that's only available after fighting the Ender Dragon.
Mods are great BUT minecraft can't be getting updates FOREVER! So, I firmly believe that having a bit more complexity in the base game would be good or go back through items in the game already and add more functionality to them (conduit)
They aren’t really lazy, as Microsoft has to manage all they do, and Microsoft has alot of other things to do, like take care of Forza, Bethesda, Xbox, Skype, and all of their other things, they have tons of businesses to take care of
ОтветитьI feel like we get the same update from 1.17
ОтветитьMINECRAFT 2!!!!!!!! real
ОтветитьHonestly the bedrock and java team need to be seperate entities again, im tired of the pc version of the game being held back because stuff wont work on console or they need to wait to port stuff to console. We missed out on bundles because little timmys founders edition xbox one couldnt handle it for example, a feature which would have been incredible, completely lost on all platforms because one of them is inferior.
ОтветитьMinecraft isn't lazy it's just that it takes a long while for them to have to make an update because of coding and a lot of other stuff...they aren't lazy and they work very hard
ОтветитьBro why are these comments so harsh there adding lore to this game i think thats awesome caz only those who can truly read between the lines can find the story or you can just watch game theorists
ОтветитьThat one mojang guy who made the aether mod or whatever is crying on Twitter and ngl mate this is Ur job your are getting paid for this
ОтветитьAdd. More. Hostile Mobs.
I hate the Mob Votes because of two things, the mobs are either really bad and the only good one doesnt win (i hate the allay)
OR theres only peaceful mobs, i want more hostile mobs, something to fight. More hostile mobs would add so much more challenge and adventure, going out to find a beast you can slay to obtain a specific item that you can use to get a new material which can be used to make more tools and armror or something like that, update the end or the badlands, get me hooked.
This game might as well be dead
Well if they so hellbent on pleasin everybody we all want them mobs
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