Using the Gyroscope on a Mobile Device (Android) in Unity

Using the Gyroscope on a Mobile Device (Android) in Unity

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4 года назад

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@pederwirsching1348
@pederwirsching1348 - 01.03.2023 15:39

does this work for IOS aswell?
im trying to get a build/scene to a mobile device and use the phones gyroscope to controll the camera.
is something like this only possible on iphone or only android?

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@kurtdoerfel7620
@kurtdoerfel7620 - 03.08.2022 06:51

When I copy your code exactly.. in " return new Quaternion(q.x, q.y -q.z, -q.w);" My "Quaternion" is underlined red.

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@ricardotorresleme11
@ricardotorresleme11 - 30.03.2022 15:32

Nice! Is it possible to use just one axis [z] of gyroscope as input?

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@jesalonboard
@jesalonboard - 28.01.2022 20:47

Error CS0117 'SystemInfo' does not contain a definition for 'supportGyroscope' What should I do here?

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@BaponKar
@BaponKar - 03.12.2021 00:46

Use Unity remote

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@imrannafis3251
@imrannafis3251 - 04.08.2020 13:31

thanks a lot

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@CirbyWeh
@CirbyWeh - 07.02.2020 20:44

Thank you, that already helped a bit. Can you tell me where you found, that Unity recommends to change the Quaternion (and other information in general)? I would like to read more about the whole Gyro-Stuff in general. -or did you only use the Unity manual?

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@dimitriosgiannoulis575
@dimitriosgiannoulis575 - 26.01.2020 19:51

How we can move around in 3d space relative to real world I want to map my room and move around this would be an amazing tutorial

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