Комментарии:
Awesome , Mind Blowing 😍
ОтветитьDon’t they have dampeners with springs?
Ответитьglad to see you making video (I've watched one so far"
ОтветитьI need to catch up on the Coding Challenges.
Ответитьhey daniel i tried copying the code but on my end it isnt working can you pls explain?
ОтветитьI don't have notifications on and it took YT 2 months to suggest this. I have surely watched enough of your videos to get instant feed updates regardless of the notification settings.
ОтветитьSuch a great content! Thanks!!
ОтветитьBuy the Book(Nature of Code 2nd edition) option not working
ОтветитьWait, new edition of The Nature of Code coming?
ОтветитьI really regret i didnt find this video when i started coding
Ответитьhi daniel. thank you for everything, you've tought me alot. but could you please try to demessify you playlists please. you have so many greate tutorials and course but they are all out of order and sometimes missing. thankfully someone else has make a playlist of you coding challanges. you've tought a whole lot but honestly i makes my head explode going through it all to find the ones i want. i would learn alot more if your playlists and courses where organized in your channel or a website per say. just a segestion.
ОтветитьThank you Daniel 🙏
ОтветитьI never did javascript. I code java for a living, but js and p5 was new to me :) But this looked soo fun, that i wanted to try it. got some problems with preview in vs code (since web editors are not my thing...), but it was really fun :) So thanks for that :)
ОтветитьI'd love to see the making of the final character!
ОтветитьThe only place wheyi feel that i can code what i want
ОтветитьThank u so much! I can’t express how much your video helped me but I ‘m surely that you have saved the whole of my college life!😂
ОтветитьYay. 👽✌️ Keep making programming fun for everyone and become rich. You are super fun. Knowledge is boring only if there is none to play with it. ❤ * individual physical position vector.
ОтветитьWhat about detecting and resolving colisions between two soft body objectS? Sounds like a can of worms ^^'
Ответить❤❤love everything done for us and teaching in. Such a cool way❤❤❤
ОтветитьThis is amazing! this came in clutch when I've been researching simple way to create softbody physics. Thank you for this!
ОтветитьWould it be possible to make 2 buddies collide and bounce together using this library?
ОтветитьSoft body physics... my doctor has been wanting me to work on this!😉
ОтветитьHi, Loved the video! Would you be able to do a video with collision detection between 2 shapes consisting of a set of points and springs?
Ответитьah finally a new video :) great as always :).
Ответитьwhen destructuring you can write {VerletPhysics2D: physics} to rename the destruct.
ОтветитьSuper clear explanations. I learn something new every video watched!
ОтветитьI have always loved your videos! I am a novice game programmer in C# and Unity, it seems like a lot of these tools in Javascript could be expanded to make games with complex physics and graphics in the browser!
ОтветитьYou are the nicest guy ever❤❤❤
ОтветитьIs there a circuit emulator playlist on this channel?
ОтветитьGénial !!!
ОтветитьWhen I watch your videos, I feel you talk to me, not just saying something, but actually talking to me, like I'm a child. But not at all in the negative sense. Your instructions are clear, friendly and unassuming. I hope you either have kids or will some day because I'm sure they'll turn out as marvelously curious little beings.
Little bit of a weird post, I know, but this is just how I like to express my gratitude.
your videos are nice and concepts you discuss are interesting, but your childish behaviour is very annoying
Ответитьit sure would be fun to write the physics engine on your own. I just spent about an hour or so making a quick engine with a system for springs and force fields (a force applied to specified particles based on the particle's conditions like location, hence "field")
ОтветитьAmazing! Thank you for really demystifying soft body physics. I thought it would be much more complicated than a few springs 😄
ОтветитьGreat video. What's the name of the tune at 3m30s?I can't get it out of my head.
ОтветитьBut does it jiggle?
ОтветитьOMG you're writing a new version of the nature of code :D I have the original and its my favourite book by a mile.
ОтветитьWrite a "complete" physics engine (from scratch) [in 60 mins]
ОтветитьDoes anyone done that in Visual Studio Code? I have problem with toxiclibsjs 🥺
ОтветитьI receive every video of the Coding Train as it was a Christmas gift and I was 5 years old !
I'm so happy and excited !
Fun fact, soft body simulations actually have a lot of similarities with finite element analysis. In fact, one could use a soft body to simulate a ideal truss structure. When it comes to 2D, or 3D, structures, the main difference becomes that the rigidity of the system is calculated based on the shapes between springs, called elements, and there's some resistance to rotation in the nodes, so a square shape doesn't fall flat. But the idea of modeling a continuous body as a set of discrete points forming a graph, that exhibit some degree of rigidity between them, is very much akin to elastic finite element analysis.
Ответить❤❤❤❤❤
ОтветитьI thought you were dead
ОтветитьSo good to see you back and with another interesting challenge.
Ответить