Oculus Custom Hand Pose - Unity Tutorial

Oculus Custom Hand Pose - Unity Tutorial

Valem

4 года назад

30,534 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

@fashvr9961
@fashvr9961 - 17.08.2023 14:26

how to mirror the poses to the left hand

Ответить
@Dinesh_lia
@Dinesh_lia - 24.03.2023 08:33

Hey man, here the snapoffset is not working for me

Ответить
@MJ720
@MJ720 - 31.01.2023 23:28

I'm struggling to find a guide on this but do you know of a way I can record a hand pose like this and add the mesh model to the scene as an example in a tutorial scene.

Ответить
@jakebeel9393
@jakebeel9393 - 26.09.2021 04:26

has anyone got a custom ahnd prefab with animators and scripts that they can just send me, i cannot manage to get the finger and thumb moving no matter how hard i try to :( please help.

Ответить
@daveknoc5380
@daveknoc5380 - 19.06.2021 23:37

Hi, Valem great tutorial. I noticed each controller manufacturer has its own position and angle offset to the hand . the hand works well on whatever VR controller you initialy set up, but then change to a different controller , Vive, oculus or index then the hands no longer Line up. do you know if there is a list of (manufacturer) offsets or a way of getting the standard offsets in code???.

Ответить
@TheConjurer100
@TheConjurer100 - 06.02.2021 08:47

Can we a thing where we can trigger different hand pose for different objects?

Ответить
@kayumiy
@kayumiy - 24.01.2021 12:56

You did this by using OVR. is it possible to make it by using Unity XR?

Ответить
@CombatFXZone
@CombatFXZone - 03.01.2021 13:35

I would like to animate a custom hand pose in autodesk maya. I found the according fbx files in "\BNG Framework\Models\Hands\OculusHands" but when I import an example pose, the actual hand mesh is missing which makes it harder to visualize the final animation. Thank you!

Ответить
@eizinphyo2732
@eizinphyo2732 - 10.09.2020 05:27

how to play

Ответить
@bfe580
@bfe580 - 18.08.2020 13:38

can you do custom hand pose but with XR ?? im stuck because im using xr =(

Ответить
@Pabloskatepk92
@Pabloskatepk92 - 31.07.2020 09:55

I cannot see the option of avatar with grab. Where is it?

Ответить
@sickerpuppies
@sickerpuppies - 17.07.2020 10:59

SO my Tea Cup Holding Simulator idea is not that original? Back to the drawing board!

Seriously though, love the tutorials and once I get my computer fixed I'm going to start designing a game, thank you so much!

Ответить
@Chillbambi829
@Chillbambi829 - 14.04.2020 19:23

why you write teacup instead of teahold? sry i don't quite get it about how the hand pose script works

Ответить
@milan7689
@milan7689 - 08.02.2020 14:44

i cant see my hands

Ответить
@milan7689
@milan7689 - 08.02.2020 13:38

can you also make it that the hands have a different pose when grabbing something different?

Ответить
@aliakbarmontazeri4320
@aliakbarmontazeri4320 - 06.02.2020 06:14

Hello I just noticed that you're using rift not quest. Do you have any idea how to do that in quest?

Ответить
@artyomarshakyan7619
@artyomarshakyan7619 - 08.01.2020 12:21

Hello. may i know how you testing it in Unity editor without build?
If it's not in Quest, then do you know how to do it?

Ответить
@chachinoi33
@chachinoi33 - 31.12.2019 08:24

Super tuto comme dab, mais en francais ca serait bien aussi ;)

Ответить
@itsBigDaddio
@itsBigDaddio - 27.12.2019 22:19

Sadly thank you Oculus, this is already outdated and does not work. The latest version of the Oculus Integration is not only missing some of the older prefabs it also literally doesn't work correctly. As an example the hands pass through everything.

Ответить
@Obumbro
@Obumbro - 17.12.2019 05:33

Vraiment bien! Serait-ce possible d'en avoir en français un jour? With love from Québec!

Ответить
@bryce4163
@bryce4163 - 10.12.2019 01:05

Hello! Enjoying the uploads! Have you ever considered using SMZeus to promote your videos??

Ответить
@xhynk
@xhynk - 30.11.2019 05:30

Is there a way to get this to work with Oculus Quest? When I click Play I'm not able to see my hands in the editor. If I "Build & Run", it works and I can move/grab stuff, but I can't see the hands while actually in unity

Ответить
@chenariana3482
@chenariana3482 - 26.11.2019 19:13

There is nothing showed on the Animator window when I used CustomHand..

Ответить
@ShyneeYT
@ShyneeYT - 24.11.2019 22:40

The LocalAvatarWithGrab did not work :(

Ответить
@kingjulien5391
@kingjulien5391 - 24.11.2019 08:11

Can you fill a cup with water?

Ответить
@ringostarkiller7097
@ringostarkiller7097 - 21.11.2019 15:06

Hi! I have a project done with htc vive in unity with steam vr, is it difficult to adapt it for Quest?

Ответить
@lucasmartinic2039
@lucasmartinic2039 - 19.11.2019 17:23

Thanks again Valem!

Ответить
@insertusernamehere8125
@insertusernamehere8125 - 19.11.2019 09:17

Omg yay another video of unity vr, thanks again! :D

Ответить
@adammagnusson7879
@adammagnusson7879 - 19.11.2019 06:18

this might sound weird but I would love to make a giant head of my wife in VR and then put the goggles on her head. Tutorial on this?

Ответить
@pushthebutton4602
@pushthebutton4602 - 19.11.2019 02:35

Thank you for this! Do this with network multiplayer PUN next time see if it works?

Ответить
@AlexLeggo
@AlexLeggo - 19.11.2019 00:27

Awesome, I've been meaning to try and figure out hand poses for a while , this will make it so much easier!

Ответить
@baroquedub
@baroquedub - 19.11.2019 00:04

This is pure gold. Oculus should being paying you for providing the missing manual that explains all these utilities and scripts hidden deep in the SDK. Thank you! And keep up with the Oculus tutorials ;)

Ответить
@studeoart3676
@studeoart3676 - 18.11.2019 21:27

I'm developing a vr game using Oculus integration and a device that I use Windows mixed reality. when I build the controller it doesn't appear. can you help find a solution? this project is for my graduation requirements

Ответить
@nace6849
@nace6849 - 18.11.2019 20:16

1st

Ответить