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Feel free to share your own personal tips in the comments below! Thank you all for watching :)
ОтветитьI just want t I say thankyou so much for making this video. I started playing 7dtd in Alpha 19, but I love learning new things. I hope you have a great day!
ОтветитьI have watched this three times now, and each time I feel like more of a noob. Amazing tips. Thankyou.
ОтветитьThis is the most information ive had on a guide that both wowed and amused me. Excited to try out some of these tricks.
ОтветитьHaha the glock9 refrence. true story
ОтветитьThanks! I've learned so much from this video. ❤
ОтветитьI'm very new to 7DtD so I don't consider myself that invested in the game yet, and I practically never comment, but this video is so profoundly descriptive, informative and well-made that I have to. How you kept a vid of 100 tips this concise and entertaining is extremely impressive. Fantastic job, well done.
ОтветитьTrivializing the horde/OP is f*n boring. In this or any other game. NTYVM.
Ответить"Shitehawk", not Shit-hawk.
ОтветитьAwesome work, thank you very much eerie and taco, happy holidays 🎁🎀
Ответитьdo something where you don't exploit the flawed zombie pathing AI
ОтветитьThis is such a good video. Well done!!
ОтветитьI loved the Glock9 reference
ОтветитьI noticed that when i play with my 1 friend and at 21. day there was no bomber zombie but when i play with 3 more friends co op there was bomber zombie. Does coop player number affects horde attacks?
ОтветитьNICE!
ОтветитьI dont understand 40% of the video but I still learned a lot, thank you for sharing those in one high quality video.
ОтветитьHello. Beautiful - but reliability lies in simplicity
Ответитьthumbnail is garbage,actual veteran players don't have horde bases they either wait it out,outrun the horde or destroy it on the streets by foot with guns and explosives.
ОтветитьTip 41 saved my hair from being ripped out 😂. I've been trying to make a automated garage door from both sides, Never thought of connecting all sensors in series connection (It still makes no sense), I thought switches and sensors in series worked as an "AND" Function. Amazing video!
ОтветитьThat crawl setup doesn't seem to work in Darkness Falls A21.. skinny pete just ducked a bit, stood up and walked normally.
Edit: nevermind crawling is disabled in Darkness Falls.
Wow, great video! :D
I was even starting to think that my best horde base design might get exposed here, hehe.
Seriously though, great job. This must have taken a long time to make.
I tend to approach things a little differently in base designs I think though. I don't try to slow zombies down, but rather do all I can to expedite their path into the kill zone, for maximum xp & loot. Even to the point that I use machine gun turrets for birds to kill them at a distance, so they will die faster/sooner, and get out of the spawn table more quickly to make room for higher value zombies.
Personally, I don't use trigger pates anywhere that zombies are pathing. Much too fragile. They are useful for players to trigger though, like your doors example. But you can also trigger traps manually, as the player, by stepping on them. Much faster & easier to use than a switch lever.
There's also some ways of selectively damaging zombies of different types with traps, which is very useful for shaving down the health bar on 'big' zombies, before they enter the kill zone for full xp by player-kill.
And, perhaps it should be obvious, but it's worth mentioning in a tips video, how daisy-chaining traps is like having x-mas lights which are wired in series instead of in parallel. Basically the whole line goes out when one trap goes out if they're wired in series. So you really want to wire them in parallel. It might not even seem like something which needs mentioning, but a LOT of players don't really grasp that issue. Neebs Gaming for example has been making that mistake for years on end now.
here's a thing that i have been doing. i just build a horde base and place my forges, work benches and storage out in the open 150 meters or so from my horde base. i have noticed that the zombies do not touch that stuff. i also place my horde base (fighting position part), up against a trader compound, that helps direct the zombies to the stairs to get to me. what i would like to know is, will this set up still work in end game or with darkness falls or any other of that type of modding?
Ответитьewww glock9 🙄
ОтветитьFantastic. This helps so much. It also makes me feel like I can unclench a bit during hordes.
Do any mods interfere with these building tips?
Hatch tips entertaining examples
"Pick a Glock9 video at random"
So I went to use the Wedge Narrow Low block with the old Wizard Tower style base where the zombie's inability to corner works against them, but I figured the wedge narrow low, instead of the half block might work.
Welp, accidental AFK base.
I have over 6000 hours in the game and learned tons from this video (but far from being a pro lol). Thanks for the awesome video, off to watch more. Definitely subscribed.
ОтветитьI'm looking at this and I'm thinking how to incorporate this into a day 1 base. I have a tower setup for now, though I'd like to go more aesthetic design later on. So I'm looking at bridge designs to drop them into a trench with ramps to bring them back up and repeat the cycle. Use spikes along the edge to deter, cage the top for vultures while protecting my dew collectors.
ОтветитьWell done
ОтветитьTop job I have about 5000 hours in this game , great info
Ответитьwow how are u at 2.2k sub u should have more like 500k ur amazing man keepp it up !!!
ОтветитьThis guide gonna help a lot of people. Thank you very much!
ОтветитьWater is everywhere there is water ... got it! :D
ОтветитьThe intro is next tier, been watching a lot of your previous videos, very creative concent! Keep it up!
ОтветитьBest Base build video EVAAAAH! Huge respect for the knowledge and effort into building the vid, can only imagine the amount of hours.
Life changed a bit so been watching vids during comute, so haven't commented latetly. Curious for the next survivor couple series :) (this one saw at home)
Also curious on GUI developments, wondering if you can affect more specific stuff like infected POI loot or book loot. I tend to play with min loot and noticed infected POI loot and books are probably unaffected by loot % .
Lately have been hand tunning a map from the GUI and picking some POIs to do a city suvivor POI like those on zomboid in POI editor. Looking to do a future gen using them with GUI values for gen.
Thx for the awsome content, from utility to entertainment.
This is crazy! How do you not have way more subs? Amazing guide and quality. Now I need to go watch all your other videos!😂
ОтветитьNice work!
ОтветитьAwesome compilation, I indeed learned some valuable thing from this, I really wish the pimps wont do more silly changes so this video can be kept as a permanent reference :o
Thank you so much i've been learning a lot from you guys!!
Another way to limit flow is to just not have enough space for more than a few to stay on at your melee station. Let em pass a short wedge slide to get to that space and everyone just standing in line will simply slide to the ground and go on another loop.
ОтветитьThat video intro is chef's kiss. Your editing is just extremely good. This video should have waaaaaaaaay more views
ОтветитьI used to place electric fence posts one block lower than the zombie path but I noticed that no longer worked in alpha 21. Thanks for pointing that out and coming up with alternative placements. I think that was tip 31. Amazing work overall, best build guide out there for sure.
ОтветитьI absolute love this, great job guys
ОтветитьOne Video To Bring Them Together
ONE VIDEO TO RULE THEM ALL
Tips 90 to 101 are just absolutely epic. Such inventive ways of screwing with the ai lol. The cop spit and vulture tips are really awesome too, so much good info! You also really highlighted well how to use water effectively in bases. And the hatch tricks you use to screw with the ai are amazing lol..especially tips 49 and 50. Don't think I could ever think of anything so inventive. Such an impressive variety of information, good job guys!
ОтветитьThat is a lot of knowledge, thanks for sharing.
ОтветитьThis has to be by far the most comprehensive building guide I have ever seen! Thank you for sharing your knowledge with us all, this looks like it was a ton of work. Taco did a fantastic job at editing! Both of your work to the community is amazing!!
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