How to Import FBX file in Unreal Engine 5 Easily

How to Import FBX file in Unreal Engine 5 Easily

Gorka Games

1 год назад

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Harry Rithman
Harry Rithman - 14.11.2023 22:37

I imported a mesh with textures but the colors are all wrong can someone tell me how to fix this

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CertifiedDoc
CertifiedDoc - 16.10.2023 19:02

(As of UE 5.2) I found that if you are importing a skeletal mesh, the option to combine meshes does not appear under advanced settings. What you have to do in that case is uncheck "skeletal mesh", check "combine meshes", and re-check "skeletal mesh." Even though "combine meshes" disappears, you'll still end up with a single mesh at the end.

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ÎRFÃÑ RÂØØF
ÎRFÃÑ RÂØØF - 25.09.2023 18:33

I tried exporting a car from blender but when i import it into unreal engine it is importing a hundred material like screws and bolts of the car but the actual car model is not there

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johnny cubert white
johnny cubert white - 03.09.2023 10:36

i have my Qlone models - i transferred them to sketchfab - i want to place them in a land in unreal - but am having issues with this simple act. h e l p !!!! lol

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AK_manchz
AK_manchz - 19.08.2023 08:46

i love bro❤ soooo much

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Zainophrenic Gaming
Zainophrenic Gaming - 30.07.2023 10:22

Sir, can rigging from ZBrush be export into Unreal Engine5 & Animate it....??, if can can you teach us how...??

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Ellie Wylds
Ellie Wylds - 13.07.2023 23:15

so ... i can now buy the cheap $30 asset buddle pack in unity, including the amazing terrain editor that is usually $90 (Atlas - terrain editor) ... use it effortlessly in unity ... export to blender, ... then from blender to unreal... bam. so cool. $30 well spent. summer sale is amazing. there's also a better "Gaia" tool (spelled with an "i" ) for procedural worlds (not to be confused with "Gaea" spelled with an "e" its not as good), The "Gaia" tool has custom terrain stamps, even able to make a hand drawn map into a realistic terrain in unity. so knowing I can so easily take that to unreal is ... well, unreal >_< i love it lol!

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toofast4ya
toofast4ya - 17.06.2023 22:29

Here are some of my findings:
1. check your normals before exporting; all parts have to be blue
2. in the fbx exporter set smoothing groups to face; that fixes most smoothing group errors
3. never build nanite on import; only after

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pedro rivera
pedro rivera - 09.06.2023 23:10

Thank you!

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Kraphik ThreeDee
Kraphik ThreeDee - 22.05.2023 09:30

game model works with one texture but import a building with 15 textures is not

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Tornado
Tornado - 19.04.2023 23:37

Broke it down simple, good video man.

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eZo
eZo - 19.04.2023 23:26

did not upload the materials of the models

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O H
O H - 09.04.2023 06:26

This seems to change the geometry. What would cause it to loose details? If i export from blender using this method, and reimport the exported fbx file... it seems to have all details intact. however, when i import to unreal engine 5, it changes the geometry details, as if it recalculates it?

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Owen_The_Hazard
Owen_The_Hazard - 09.01.2023 06:49

but where does my mesh go i cant find it in my scene?

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Jay Agusto
Jay Agusto - 08.12.2022 15:45

I do not get the embed material option in blender, Is there a way to bring it up?

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ReesOfRaft
ReesOfRaft - 31.10.2022 12:45

nice one. got some fbx files from CAD. they are either importing as hundreds of parts or immediately crashing UE when i check 'combine meshes' ... any tipps what i could do different?

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Mickael Schaack
Mickael Schaack - 30.10.2022 01:35

god bless you ! i watch all videos on yt and when i see that i say " why i dont see this video before? " cause you post it the 29 october 2022 ahahaha thanx

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wolfiedgr8t
wolfiedgr8t - 29.10.2022 23:02

Nice one, thanks man 👍

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Der Rübler
Der Rübler - 29.10.2022 22:49

great content

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Kost
Kost - 29.10.2022 20:32

Awesome tutorial.
Now there is also a Blend file importer.

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devilsplague666
devilsplague666 - 29.10.2022 19:22

Ow he'll yeah.
Any chance you can put up a vid on how to use it.
I.e like a gun and make it fire

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mmmmm
mmmmm - 29.10.2022 19:12

i need this haha 😂

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AliBounds
AliBounds - 29.10.2022 19:10

Awesome tutorial

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