Комментарии:
n=marker.nearestKey(time).index;
if(time<marker.key(n).time){
n=n-1;
}
if(n==0){
n=1
}
t=time-marker.key(n).time;
thisProperty.valueAtTime(t);
no way
ОтветитьCould someone break down the expression for me? Trying to work out why we have 'n-1' for e.g.
Ответитьcool
ОтветитьГде поставить второй лайк? 😁
ОтветитьThanks!
Ответить편집 미쳤냐고 ㅋㅋㅋㅋㅋㅋㅋㅋ
Ответитьyou saved my life 😭❤
ОтветитьBut I don’t know code 🥶
ОтветитьThank You.
Ответитьthanks a lot guys so funny, but above all so useful
ОтветитьIt's so cool! I've never seen such funny and simple tutorial👍
Ответитьthis channel is a blessing to mankind
ОтветитьWhat about that sfx?
ОтветитьWOW!
ОтветитьUseful. Short. Concise. Funny. Subscribed.
ОтветитьYou are awesome man....
Ответитьincredible
ОтветитьFuckinng incredible
Ответитьttthhhhanks
ОтветитьMusic: Dj Quads - It Just Makes Me Happy !!!!!!!!!!!!!!!
ОтветитьYou're the best guy in this planet
ОтветитьUltrasupermegahyperwoooow
😱🤩🤩😱
Worked out great! Thanks!
However, when I hit a marker, the object doesnt "jump" while hitting it.
Am I doing something wrong, or did you do this by the mighty power of video-editing? :D
Hello, Right code.
n = marker.nearestKey(time).index;
if (time < marker.key(n).time) { n = n-1; }
if (n==0) { n = 1 }
t = time - marker.key(n).time;
thisProperty.valueAtTime(t);
Thank you so much for the lesson. Some time ago I was doing exactly the same animation. but without knowing your tricks he animated every jump into the creek😆 it was an awful long time) thank you for your lessons!
ОтветитьLOL!
Ответитьsuperb buddy !
Ответитьit would be super cool if you could add the expression text to the description of this video, guys! Many thanks, keep it up!
Ответитьnot working for me
Ответитьfun !!!!!fun!!!!!
ОтветитьThx for help!:P
ОтветитьI can't even describe how much I love this channel!
Ответитьшикарно
ОтветитьOHOHOHOHOHOHOHO I can make my own game on After effects. I never thinked about it before. I want to trry it out!!!
ОтветитьWOWW I like this chanel
Ответитьthis is the expression
(it was written on instagram)
n = marker.nearestKey(time).index;
if(time < marker.key(n).time){ n=n-1;
}
if(n==0){ n=1
}
t=time-marker.key(n).time;
thisProperty.valueAtTime(t)
This is not working for me. So the things I did are
1) Create a null layer and parent it to dino.
2) Put position frames on Null Layer for straight walk of dino from start to end.
3) Created 3 keyframes on Dino Layer: Position for a jump at 0 ,2, and 5 secs.
4) Put this expression in Dino Layer: Position.
n = marker.nearestKey(time).index;
if (time < marker.key(n).time)
{ n = n-1; }
if (n==0)
{ n = 1 }
t = time - marker.key(n).time;
thisPropertyvalueAtTime(t)
5) Put markers with Ctrl +8 whenever the cactus comes on the way.
But its not working for me. Please tell me what am I doing wrong?
Thanks in advance.:)
Script-
n = marker.nearestKey(time).index;
if (time < marker.key(n).time){
n = n-1;
}
if(n==0){
n = 1
}
t = time - marker.key(n).time;
thisProperty.valueAtTime(t)
Спасибо большое, вы молодцы, ребята! Вопрос- у меня оранжевая ошибка не уходит после проставки маркеров.. что я делаю не так?
ОтветитьI could not get the expression to work. Anyone else try this recently?
ОтветитьGood :)
Ответитьwhere is the expression ?
ОтветитьНадеюсь, несмотря на просмотры, вы не прекратите это делать. В обозримом будущем все типнтрикс мне очень пригодятся (и не мне одному)
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