How to Fix Shading Issues in Blender 3D

How to Fix Shading Issues in Blender 3D

CG Thunder

2 года назад

18,418 Просмотров

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Комментарии:

@pootiesart
@pootiesart - 11.10.2023 08:47

Extremely helpful!!!!!

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@porthmeor1
@porthmeor1 - 09.08.2023 13:36

Fabulous...straight to the point and worked a treat....

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@worktime825
@worktime825 - 20.05.2023 18:11

thanks man very helpful

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@chumi2756
@chumi2756 - 06.04.2023 18:40

thank you <3

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@yuvaraj8492
@yuvaraj8492 - 31.03.2023 16:07

You saved my "life".

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@BlenderKnowledge
@BlenderKnowledge - 30.03.2023 10:38

Thank you!!!

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@geldyrebel
@geldyrebel - 02.02.2023 21:06

You are life saver!!! Thank you!

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@Bagira33
@Bagira33 - 09.01.2023 13:00

I didn't know there was a weighted normal modifier. This helps out alot. Thanks mate!

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@johnnizito
@johnnizito - 13.05.2022 20:13

Exactly what i need, thanks

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@desilvered
@desilvered - 10.04.2022 03:03

Thanks a lot, ur a genius!

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@killstreakpinterest8954
@killstreakpinterest8954 - 27.02.2022 03:44

Other method is to use transfer normal like how Josh Gambrell do. In my case, these issue happen after I triangulate and join meshes (even though before join meshes everything looks flawless).

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