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Stealing.
ОтветитьPlease put blue express transport belt going outside
ОтветитьYou smell that? That’s napalm son. Smells like… victory. I love the smell of napalm in the morning 😂
Apocalypse Now & Factorio go together nicely.
Genius
ОтветитьOh wow. I experimented with open wall designs, or designs which put obstacles infront of the wall to trick the AI into no attacking the wall.
It never occured to me to put turrets on the "outside" to lure biters away from chewing on walls.
Very nice design
I need a 10 hour version
Ответитьfunnelly enough
Ответитьthis design seems to work surprisingly well.
i think i will try to copy this at least in part.
thanks for showcasing this!
the only queation i have is - how many bots per minute are dying because of reapirs? genuenly interested
ОтветитьSeeing mining productivity 104 made me feel like
ОтветитьThere is no ranged monster?
Ответитьthe glorp glorp noise it makes is extremely satisfying
ОтветитьI also use your corner BP, Rotate 4 of them to make mobile artillery outpost
ОтветитьLet me guess. Inspired from the Hot Gates (Thermopylae)?
ОтветитьI tried this and sometimes they will decide to start attacking the little separated piece. If that gets damaged, then all of the spitters will decide to focus on it. I found that shortening the "tunnel" until the flame turret range is past the separated piece helped, but was not an absolute fix. Sometimes, they just decide to start shooting at the wall. Because of the shape, drones will get completely burnt to a crisp when they try to repair it.
It's still one of the better designs I've found, but it only sometimes manages to stand up to waves without taking damage.
Maybe adding Mines in Front of the Flamers, would be a godd "Fail-Safe" mechanism
ОтветитьThat is absolutely brilliant!
Ответитьmining productivity 104 WHAT
Ответитьworks like rimworld's killboxes, nice
ОтветитьGet some bots, and auto make repair kits, and done
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