Starting from console boot-up and ending at the camera change when completing the final obstacle in Extreme difficulty. Note that the loading times are much shorter here than they are on an actual console, making this inaccurate (Though better as a watching experience) to the retail release.
This could still probably be improved a great deal by messing with RNG and what characters (Including yourself) are chosen, to get the least amount of backstory explanation at the start of every mode. Another thing is to get ragdolled on-purpose at the end of every section and send you off of the map, which skips waiting for the "victory" animation (This was only done on a few sections without thinking). There are also miscellaneous improvements that could be made, like with the speed I fail at in one of the obstacles in Extreme Stage 1 or with the Sweeper in all stages.
The question is if anybody else is insane enough to TAS this like I did.
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