Car physics mini game with React Three Fiber and Three.js [ Tutorial part 1 ]

Car physics mini game with React Three Fiber and Three.js [ Tutorial part 1 ]

Irradiance

1 год назад

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Jahzeiah Molos
Jahzeiah Molos - 28.10.2023 09:07

Need help it's not working to me..😢

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Harry Port
Harry Port - 10.07.2023 05:56

when I use "const colorMap = useTexture('./textures/track.png')", the texture on the track is darker than use "const colorMap = useLoader(TextureLoader, './textures/track.png');". I want to know the reason, thanks.

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quill zhou
quill zhou - 09.07.2023 07:34

Great tutorial, expect more like this

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PUGB TV
PUGB TV - 08.07.2023 20:14

npm i [email protected] @react-three/[email protected] @react-three/[email protected] @react-three/[email protected] --save-exact

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quill zhou
quill zhou - 08.07.2023 11:34

where is the position vector of meshes come from?

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Eshku
Eshku - 07.06.2023 15:47

How to make anything unnecessarily complicated:
- add react to the mix ✔

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Deep Sick
Deep Sick - 05.06.2023 12:09

If the game has sound, it would have been better.

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Stanley Chan
Stanley Chan - 16.05.2023 19:26

the first person perspective blew me away. this is a real mini game

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John Cox
John Cox - 09.05.2023 04:03

A great intro, but I'm wondering if you've had any trouble with the track and ground appearing dark. It's acting like there's a global light that's missing, but there is no such light in this scene. Your models and textures are light and brightly lit, while mine show the same colors (meaning that the textures loaded) but are dim and dark. The only difference (that I can find) is that I'm using vite instead of react, but that shouldn't affect the rendering. I've been comparing your repo to my files and haven't found any functional difference. Have you run into abnormally dark textures?

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Lillian Sommer
Lillian Sommer - 04.05.2023 06:15

Great tutorial! I used the lastest version of the dependencies, which overall worked well, but I had an issue with the Track's texture displaying darker. Adding colorMap.colorSpace = LinearSRGBColorSpace below colorMap.anisotropy = 16 fixed it! There's a bit more info on the three.js color managment docs page.

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Jeffrey Castricum
Jeffrey Castricum - 08.03.2023 04:47

Awesome tutorial! only thing not working is replacing the track.glb, do you mind giving me some possible solutions?

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Andrew Hathaway
Andrew Hathaway - 09.01.2023 21:51

AMAZING TUTORIAL. Had an issue but resolved it... remember kids: CHECK YOUR SPELLING :)

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Niels Dominguez
Niels Dominguez - 03.01.2023 09:22

awesome tutorial as usual! I would refactor this: process.env.PUBLIC_URL + "/models/track.glb" with just "models/track.glb"

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Jose P
Jose P - 24.12.2022 04:48

Amazing tutorial thanks a lot!

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Venkatesh
Venkatesh - 18.11.2022 18:45

Subscribed, please continue the series 👍

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CodeWithRaihan
CodeWithRaihan - 16.11.2022 11:24

ReferenceError: process is not defined? I alread set it - "homepage": ".", to home page but process.env.PUBLIC_URL say ReferenceError: process is not defined!

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Benjamin Rochez
Benjamin Rochez - 08.11.2022 07:10

In case someone needs it : npm install @react-three/[email protected] @react-three/[email protected] @react-three/[email protected] --save-exact

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Amandla
Amandla - 30.10.2022 23:00

thanks for your content

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ale buda
ale buda - 30.10.2022 00:37

wow

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Vinh Nguyễn
Vinh Nguyễn - 30.10.2022 00:04

Thanks master, top notch content as usual!

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Aviv Kandabi
Aviv Kandabi - 29.10.2022 23:01

Very nice

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Loh
Loh - 29.10.2022 22:49

Loving your video! The few channels that I have notification enabled 💯

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