1. C# Speed programming - Space shooter

1. C# Speed programming - Space shooter

inScope Studios

7 лет назад

5,916 Просмотров

I'm planning to create a course where you learn C# from scratch. As a part of this course, I will teach how to create a game from scratch in windows forms.

Windows forms are not meant to be used for games, but it's a great way to learn the structure in a game engine.

Before I start teaching I always create the end product myself, this is a recording of me creating the end product.

This is part one of the speed programming series. In this part, I'm creating my GameWorld, my GameObject class, the Player Class. I'm drawing the player on the canvas and I'm adding a component pattern for screen warp.

Тэги:

#C#_(Programming) #CSharp_(Programming) #Unity_(Software) #Technology #Video_Game_Culture #Video_Game_(Industry) #Unity3d #Unity #Tutorial #User_Interface_Design #C# #Achievment #Game_Engine #Programming_Language #Software #Game_Programming #Software_Development #Indigame #C#_(Programming_Language) #windowsform #visualstudio #space_shooter
Ссылки и html тэги не поддерживаются


Комментарии: