How to Make an Unreal Engine 5 Build for Pixel Streaming - First Steps on Arcane Mirage

How to Make an Unreal Engine 5 Build for Pixel Streaming - First Steps on Arcane Mirage

Arcane Mirage

2 месяца назад

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In this video, we walk you through the process of creating a build on Unreal Engine 5 that's ready for pixel streaming.

Overview:

Unreal Engine Project: Start with a project in version 5.2 or later.
Activate Pixel Streaming Plugin: Enable the plugin and restart the project.
Project Settings: Set the correct map and adjust settings.
Optimize Performance: Disable motion blur and enable hardware-accelerated video decoding.
Compile for Windows: Package your project for Windows.
Compress into ZIP: Prepare the build for upload.

In the next video, we'll cover how to upload your UE5 build to the Arcane Mirage platform.

If you need a deeper dive you can always check our official docs, link below.

Arcane Mirage Official Site: https://www.arcanemirage.com/
Arcane Mirage Pixel Streaming Tutorial Docs: https://docs.arcanemirage.com/
Arcane Mirage Discord Channel: https://discord.com/invite/xub2ww9yx4
Download Epic Games Launcher: https://www.epicgames.com/

#arcanemirage #tutorial #UEBuild #PixelStreaming #UnrealEngine #UnrealEngine5 #gamedevelopment
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