In this video, we walk you through the process of creating a build on Unreal Engine 5 that's ready for pixel streaming.
Overview:
Unreal Engine Project: Start with a project in version 5.2 or later.
Activate Pixel Streaming Plugin: Enable the plugin and restart the project.
Project Settings: Set the correct map and adjust settings.
Optimize Performance: Disable motion blur and enable hardware-accelerated video decoding.
Compile for Windows: Package your project for Windows.
Compress into ZIP: Prepare the build for upload.
In the next video, we'll cover how to upload your UE5 build to the Arcane Mirage platform.
If you need a deeper dive you can always check our official docs, link below.
Arcane Mirage Official Site:
https://www.arcanemirage.com/
Arcane Mirage Pixel Streaming Tutorial Docs:
https://docs.arcanemirage.com/
Arcane Mirage Discord Channel:
https://discord.com/invite/xub2ww9yx4
Download Epic Games Launcher:
https://www.epicgames.com/
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