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Sorry again for the reupload!
Also here's a TL;DR on the changes from the previous version if you watched that one already:
Blast doesn't decay for... reasons.
Apothecary mantle is 100% proc rate but has application amount mods:
0.7 mod for poison/blast (2.1x total)
0.5 mod for para/sleep (1.5x total)
At least in base game, we don't have updated numbers for MR if they did change which is unlikely.
Exhaust damage is separate from KO damage values so it applies whether you hit the head or not.
Added a bit at the end about how you can use clutch claw + glider mantle for easy mounting damage.
Revelation 12:17
17 And the dragon was wroth with the woman, and went to make war with the remnant of her seed, which keep the commandments of God, and have the testimony of Jesus Christ.
Good video and information, bad vibes.
In conclusion, your tone of voice says that status is worthless.
with enough paralysis you can paralyze fatalis 3 times solo and potentially 2 times with 4 players if you don't have a bunch of minmaxing tryhards who actually know how to avoid every hit.
Ответитьdoes anyone have the link on the flinch video?
ОтветитьThe mechanical palimou switch axe has more elemental build up than brachydios. How I see elemental damage is damage for the entire fight is your speeding up the first phase of a fight.
My opinion of why blast is strong I feel like it causes bonus KO damage from the elemental procs. And when your elemental build up is 700+ your fears of the proc cap aren't very valid. And in fights like aletreon you need elemental damage and all your damage to happen at the beginning sooooo.... lol I think you math makes sense well have more consistent runs by following this guide but if you do choose elemental builds you should know your more helpful to hunts at the beginning of fights and your very effectiveat crowd controlling small wildlife with elemental proc.
Does every MH "Influencer" use longsword?? Lol
ОтветитьNice vid !
ОтветитьElden ring era now..hahs
ОтветитьWhat about dragon pls explain how that works unless its not considered
ОтветитьSo basically status sucks just do more damage am I wrong?
ОтветитьYou can also do a wake up after placing 2 barrels on the monster head then equip rocksteady mantle and clutch claw on the head... you will pass through the barrels triggering the explosion and be able to wall bang the monster afterwards.
ОтветитьI love this game and its online community. I want to play with people that can work together but I'm super antisocial. 😭
ОтветитьA dislike simply for choosing to make a video about status effects yet leaving it until 23 minutes to say you're leaving out the info on poison.
ОтветитьNo one EVER talks about actual status DAMAGE Like my sword and shield does 100 sleep damage but my great sword does 700! sleep damage whats that mean? Does that mean?!?!?!? shouldn't the great sword be the better choice even tho it procs less often?
ОтветитьThen status weapons are just trash?
ОтветитьAfter watching all the vids it is better to use your fists in mhw.....First I hated maths now I hate mhw maths.... Thank you :)
ОтветитьI put bombs at the head put on rocksteady clutch then wall. Win all the way around for me. I only run blast lance so I'm always attacking and countering. Never run elemental weapons or other status of any kind...ever
ОтветитьGreat vid. Well explained!
ОтветитьThats why blast is only good for bows and guns
ОтветитьThank you JinJinx and Tuna, your contributions to MHW will forever be remember by the community.
ОтветитьAny information on whether or not applied status damage is mitigated or enhanced by hit zone values, kinda like your mount theory? Or have I been aiming my sleep ammo at the face for no reason >~>;;
ОтветитьThis really sounds like the game is stupid with all those stupid mechanics. But even I feel stupid, it's all sounded like all statuses are USELESS. So which one I should pick for Lance and SwitchAxe?
ОтветитьI just want to hear you say how Ever once again
ОтветитьDoes this mean I can build up mounting damage for a teammate?
ОтветитьHey guys quick question. Great video btw. I have the Safi shatter blast long sword. And I have 4 attack awakenings and I have a slot that's currently used by a skill I don't need and I want an "element up" skill there. For example for my blast to go from 210 to 240 or so on. Will this increase my actual blast damage ? Or will this just affect build up rates ? Why do I do higher blast damage on some monsters and less on others ? ( Or is this just due to monster type resistances ? Thanks
ОтветитьSo, if I were a so-so Hunting Horn casual player (with poor evade, inconsistent head hits), would it be better to run level 3 Agitator VS level 3 Slugger? since I'll likely end up with the same number of KOs per hunts (or less because of the inconsistent head hits).
ОтветитьI'll use my sleep HH true crt status + sleep atk anyways because memes. And because I miss the Basarios HH. That thing made monsters sleep so many times lol
ОтветитьBlast build is good for quick runs or farming runs. If you have one person with duel blades, and the rest do what ever. Then you can quickly burn through the enemy. (Let’s say your trying to kill in under 3 min)
Ответить"really low raw or really low blast"
Man living in the pre lightbreak era must've been fun, you actually had to make a tradeoff and choose between weapons.
I have 100% certainly seen monsters tired and being sluggish while enraged, did they make a change at some point during Iceborne? I've always known them to be incapable of doing that and this took me by surprise, but I also arrive the Iceborne party late.
ОтветитьWould you happen to know what's the purpose of bloat stats? They've existed forever but I can't make heads or tails of why. I think Generations had true values, so they trying to change it once but then going back makes it even more confusing to me, like it was a mistake to do so or something. lol
ОтветитьAs a greatsword main it brings me great sorrow that I'm not expected to be the wake up hit anymore.
ОтветитьPlay Xbox 1 mhw gamer tag Awakening369
ОтветитьThanks I needed this. Been going crazy on exhaust and how ot worked. Now I know...no exhaust ammo needed
ОтветитьThe status are differensiert in multilaterale and single player. Are these numbers multiplayer?
ОтветитьSo when I use blast, I should save my apothecary mantle towards the end of the fight?
Ответитьbut when a monster is exausted it cant enrage
ОтветитьDoubt you guys will see this, but thanks for the hard work. Where do you find the raw data on monster buildups?
ОтветитьDid you guys ever do that additional video explaining how Blast works specifically? Now that we have Raging Brachydios I am contemplating whether or not it's worth running Blast Attack 4 on my Lightbreak Gunlance. :o
ОтветитьIs tranq technically a status too?
ОтветитьHi,
I hope someone can answer
can you inflict multiple status on monsters?
Fuck this voice is brutal
ОтветитьWhat a bittersweet video. Don't get me wrong, the information within is absolutely appreciated— to the uttermost. But it's the kind of information that validates the approach of almost completely disregarding the elemental aspect of the gameplay and just running raw damage throughout.
Here I am, explaining to my cousin that his way of playing the game (he doesn't give 2 shits about elemental dmg) is flat, monotonous, and cheapens the gameplay experience; Because from G.Jagras to F.Rajang, all he does is slap on a high-dmg weapon and run headfirst into battle— approaching every hunt virtually the same way. As opposed to my galaxy-brained-self, who has a couple different loadouts for every monster, playing to my strengths and its (the monster's) elemental/status weaknesses. Only to discover that he's had it right all along.
When I heard elemental dmg would be getting buffed for Iceborne, I rejoiced because I felt that was a much-needed change, due to how far the one-size-fits-all approach could take you, but it seems Capcom wasn't heavy-handed enough. Not for my tastes anyway. This feels like Bloodborne and its Trick Weapon dynamics all over again: Why go out of your way to build for Dexterity and learn the arts of wielding the more complex weaponry the game has to offer, when FromSoftware is intent on coddling those who dumped all their points into Strength in order to be able to lift all the heavy, simple, MASHY weapons by also giving them ALL the worthwhile dmg output?
/sigh
I'm done ranting. It just sucks when execution/meeting a mechanical requirement isn't rewarded; When one-tricking with McCree gets you all of silver while one-tricking with Mercy ushers you right into diamond. I guess I'll just limit my use of sleep and paralysis weapons to 4-man hunts. Now if you'll excuse me, I need put some ice on the handprint Capcom just wrongfully left on the right side of my face.
How does coalescence stack with status attack + Safi set?
ОтветитьI mainly play PoE and i am used to unnecessary complexity, but ffs thats a lot and i just killed nergigante for the first time. if anyone has a good knowledge of hammer builds please share some info with me
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