NEW SKILL REVEALED in the Elder Scrolls Online!

NEW SKILL REVEALED in the Elder Scrolls Online!

Skinny Cheeks

5 месяцев назад

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@skinnycheeks
@skinnycheeks - 20.01.2024 23:35

Thanks for watching! Let me know what you think about the new skill, Soul Touch!!

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@judsdragon
@judsdragon - 23.01.2024 16:28

so if what i read is right and we get a grimoire for each weapon skill line (6) each guild (6) world (3) alliance war (2 or 3) then we are looking at at least 17 new grimoires which is gonna lead to thousands of potential combinations, yes a lot of them wont be as sought after as some but this is one of the major things i luv about eso the sheer amount of choice to mix n match as u see fit, especially if like me u avoid meta builds and playstyle and like figuring out quirky fun setups for enjoyment

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@K-Von
@K-Von - 23.01.2024 03:13

Thanks skinny.
Hope we get more than 1 skill per weapon.

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@zeeejay
@zeeejay - 22.01.2024 22:59

We are so back

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@Symptomatik
@Symptomatik - 22.01.2024 21:44

I'm excited for scribing! Really hoping that every skill has every option available. That would be next level

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@antihero8603
@antihero8603 - 22.01.2024 19:12

Nice.

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@ZaaM1
@ZaaM1 - 22.01.2024 17:14

Dude why you still Making videos for a dead game?

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@jasonbriggs6839
@jasonbriggs6839 - 22.01.2024 13:35

Even with all of this…..dont get it twisted, there will always be the required “ meta”set ups.
Cookie- cutter builds will all be the same. We will all have the same “ crafted” skills and such…. Etc etc and so on and so forth

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@The_Forseti
@The_Forseti - 22.01.2024 00:49

Consume a soul gem to gain ulti? Maybe price of soul gems will go up. Maybe I can finally catch up to the 10,000 (literally) soul gems I have.

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@The_Forseti
@The_Forseti - 22.01.2024 00:44

Touch my soul.

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@The_Gravemind
@The_Gravemind - 22.01.2024 00:38

13 k views, 100 comments, 600 likes.
Lol
Sure bud.
🤡

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@clash505
@clash505 - 21.01.2024 22:29

Good catch!

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@Katie-vv6ff
@Katie-vv6ff - 21.01.2024 21:37

Ya hopefully bow Frost build

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@ztyhurst
@ztyhurst - 21.01.2024 20:16

I wonder if we will be able to use the arrow vault skill to get through doors… 😊

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@ryanharner3964
@ryanharner3964 - 21.01.2024 19:02

I agree there should be more elemental options on the skills than we are currently seeing though I kind of understand why they're doing it I guess. My current role play is a frost bow warden and the issue I run into is there are only a couple of frost warden skills that really make sense on a DPS bow build. It would be great to use vault or another bow skill that could be morphed to deal frost damage. Maybe it wouldn't be BIS but it would feel great for my role playing!

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@Sk0lzky
@Sk0lzky - 21.01.2024 18:58

I doubt there will be lots of flexibility and customisation, there will probably be a few meta options or even it's gonna be a tiered system where some effects are lower level and others higher because gaming industry.

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@Badchocobo
@Badchocobo - 21.01.2024 18:55

Ice on that bow skill will be something I'll try. Also, Magic Archer for Templar? Hmmm

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@Goblinu_ESO
@Goblinu_ESO - 21.01.2024 17:19

Well PvP is gonna be fucked

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@zombiejesus7445
@zombiejesus7445 - 21.01.2024 15:46

I remember when MMOs were about learning about a world BY PLAYING. Not have it told to you 6months before it goes live.

I can see that being the main reason why people stop playing MMOs. The lack of discovery.

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@user-ym4et8uk7w
@user-ym4et8uk7w - 21.01.2024 14:01

Finally, templar tank can be good too with this new system

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@DJHeroFighter
@DJHeroFighter - 21.01.2024 13:33

I hope we get some new skills for the classes in the future specially the old ones

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@sticky0159
@sticky0159 - 21.01.2024 12:09

I wonder if this skill line would include modifying ultimate skills, they are still counted as skills.

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@LadyUnknown2023
@LadyUnknown2023 - 21.01.2024 10:33

It would really be lovely to see vampire skills beeing more usefull with this system and maybe making it into meta 😮😊

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@DFxyzzz
@DFxyzzz - 21.01.2024 10:11

Hopefully they roll back the armor changes that have taken place over the last few years. The 'play how you want' and 'any armor/any class etc' is undermined by the changes to armor to make heavy armor less wearable for anything other than tanking. Also, the sword and shield should be a weapon useable for dps as well as tankng. Of course, it should have the best blocking, but other weapons should have a parry to block that mixes in other skills to increase parry vs block etc etc

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@sk8legendz
@sk8legendz - 21.01.2024 09:26

can't wait to watch zergs back flip mid combat and watch ESO short circuit trying to compute



or someone back flip but never land and float away until only a customer service Ticket can bring them back

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@user-zo4sd3lf1p
@user-zo4sd3lf1p - 21.01.2024 08:03

I hope we could use Oblivion damage as an ability trait once it is released, cause it basically the reverse of execution. The more health a target has - the more damage it takes. So we could use 3 spammables: one for high health enemies, one for low health enemies and another one for something in the middle

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@evangalleon8948
@evangalleon8948 - 21.01.2024 07:28

Do you think any of these skills will be used as spammables? My god, I hope so. :X

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@MarshallTeixeira
@MarshallTeixeira - 21.01.2024 06:39

Great video as always, super excited for Scribing, been asking for this for years (now finish hybridization please). I'm in the same boat as you, I really hope they haven't made a mistake with only allowing specific elements. I think it's a must with a system like this and would open so much more theory crafting and build freedom to RP how you want.

For resource type, ss much as I'd like it if we could choose freely, I think it could interesting to have it be based on the 1st script you choose. Eg. Martial damage types for physical/bleed/poison/disease will give stamina cost, magical damage types for magicka.. maybe some utility based options could be health cost. Maybe a 2nd script could convert it from red/blue/green resource to ult, for much more potency.

I'd be happy with full freedom, but I would not be happy if the Grimoires base decides the resource type. That would be a huge missed opportunity and just means half of the skills won't get used for any given build in most cases.

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@renorockbell
@renorockbell - 21.01.2024 05:37

Soo no class change token....😢

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@RM19061
@RM19061 - 21.01.2024 04:10

It is real soul touch when you put some jazz on the background

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@CorleoneG
@CorleoneG - 21.01.2024 03:41

Please lock spell crafting to only PvE. If you give me spell crafting, I will break the living mess outta it. And other toxic MFs will aswell.

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@shaike82
@shaike82 - 21.01.2024 03:24

Too little, too late! I will not be sucked back into this game, and will not login again!!!
Thank you though for all the reviews of the new systems.

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@decembergaming9540
@decembergaming9540 - 21.01.2024 03:23

My biggest concern surrounds Necro in PvP. Hoping to have a skill which can provide Brutality and Sorcery as a spamable, but then also needing an execute. With bar space being an issue, I can't see getting everything from one skill, and still being forced to run DW execute, which can easily tank your stam pool. It'll be a razor thin line to walk, but I'm hoping it can be pulled off.

The idea of a fighters guild skill that could provide Brutality and Sorcery is also intriguing due to the weapon and spell damage passive for slotting a fighters guild skill.

All of this seems pretty cool so far.

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@draykowolf2293
@draykowolf2293 - 21.01.2024 03:17

I hope they add more skill lines to this system in the future. It'd be great if we could customize the Psijic skill line specifically.

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@jadedj5385
@jadedj5385 - 21.01.2024 03:02

Maybe can add a long range bleed spammable to my vamp character with this system. Hopefully I can slap something fun together in a non-dungeon/trial armory loadout

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@inc6117
@inc6117 - 21.01.2024 03:01

So, taunt as a primary on an AoE ability? I'm liking the look of this

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@tes_bloodline
@tes_bloodline - 21.01.2024 02:58

Cyrodiil will be so broken with the new scribing it will be virtually unplayable for PvP

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@EmmaEmbla
@EmmaEmbla - 21.01.2024 02:47

I can't believe it... I have been wanting more ways to spend soul gems for so long, they are just so abundant and it being linked to a soul magic skill is such a good idea

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@MrDometheo79
@MrDometheo79 - 21.01.2024 02:38

Aye...all very nice and good, but, holly crap i'm i running out of space to keep all these damn sets!
Got full chests and 4 non leveled non playable characters breaming with stuff....I mean....YO ZOS, wtf????!!!!! We NEED more chests guys!!!! Damn it!!! Come on!!!!

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@fireraid9173
@fireraid9173 - 21.01.2024 01:58

Wait, does this mean we might finally get rescue? Lmao

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@Neverscortch
@Neverscortch - 21.01.2024 01:48

great video

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@briankingham175
@briankingham175 - 21.01.2024 01:41

I don't usually pre-order chapters (I typically wait for a sale), but this chapter might be an exception, this is something I'm actually excited about!

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@rayray0987
@rayray0987 - 21.01.2024 01:39

Now we'll have lightning damage with soul touch, and fire damage with the fire rune trap. Next we need frost and then every class can do all 3 elements.

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@StaciRouth
@StaciRouth - 21.01.2024 01:26

I am just hoping we can come up with skills/build that allow the Sorcs to get rid of pets. Please, please, please....

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@joelhodoborgas
@joelhodoborgas - 21.01.2024 01:23

Cant wait!

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@SirSquash
@SirSquash - 21.01.2024 01:11

100% useless money grab. again.

worthless idiot devs need to fix whats WRONG with the game before adding more useless nonsense to it.

how long is rallying *carry*, a set that gives a full damage set, PLUS OVER 12 PIECES OF GEAR WORTH OF TRAIT ON TOP GIVING A POTENTIAL 20+ PIECES OF GEAR WORTH OF TRAIT ON ONE BUILD

when someone not using that set is VERY limited to a maximum of EIGHT pieces if they choose to use a shield.

WAKE UP MORON DEVS! YOUVE CREATED A RIFT IN THE GAME THAT MAKES THE GAMEPLAY STALE AND MAKING DUMBASS SKILLS LIKE "VAULT" ISNT GONNA HELP

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@ACamaroGuy
@ACamaroGuy - 21.01.2024 01:07

I'm removing the game from my Xbox now. This looks so dumb.

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