Комментарии:
When i import the packet bring me at lot of error
ОтветитьDude..plz help me.. Actually.. Everything is fine.. But unity is throwing an error.. that inputVector cannot be found In FixedJoystic.cs... I checked the FixedJoystick script.. But unfortunately it was empty
ОтветитьThank you so much!!!!!!!!!!!!!!
ОтветитьMake a tutorial in which you should teach us how to create your own fps controller and mouse look rather than importing it from asset store, because it is useless if we can't find the relevant assets.
ОтветитьPlease tell me someone how to control speed ?
Ответитьwhen i close unity and open it next time touch did noot work i need to do it agagin to to work HELP!
Ответитьplease don't use the template, it's hard for me to imitate because I can't download the template🙏
ОтветитьIn my opinion, this video isn't good tutorial because player keeps moving in the same direction and the same speed until the player hits a wall and doesn’t respond to any other input on the joystick, and won’t stop even if I let go of the joystick.
Ответитьis it allowed to use the joystick pack for commercial purposes?
ОтветитьThank you so much
ОтветитьUnfortunately it works only for RigidBody Controller, not for FPS Controler.
ОтветитьI want to download this project so can you please provide a download link
Ответитьfor me its not working.the issue is multi touch whwenever i use both the joystick and the camera swipe together the camera swipe detects the joystick input as a touch and registers a long swipe
ОтветитьWhich version unity is this?
ОтветитьI need that character pack pls give link
Ответитьthanks 🌹
ОтветитьIf you have problem with handle move on Android like stick or imposible move it or rotate, just turn off Lock Cursor in FPSControl settings.
ОтветитьThank you too much you are very nice good my friend
ОтветитьUsing Rigidbody Controller makes the camera shaky when I get close to an object, Do you have suggestions about what am I doing wrong?
ОтветитьThank you so much 😊
Ответитьthis is not working for fps controller? can anybody help me pls?
ОтветитьThanks
Ответитьafter long time I manage to set controls.
ОтветитьThank you Buddy
ОтветитьIf your camera shaky in certain situations, edit update() to lateupdate() in HeadBob.cs in maincamera
ОтветитьHi ! Can you help me with something please?
ОтветитьAssets\Standard Assets\Characters\FirstPersonCharacter\Scripts\RigidbodyFirstPersonController.cs(120,24): error CS0400: The type or namespace name 'FixedJoystick' could not be found in the global namespace (are you missing an assembly reference?)
whyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
Thank you very much for the tutorial, I was able to successfully control the character walking and adjust the view. But I still have some problems, when I drag the joystick to control the character walking, the camera view will shake like crazy, as if electrocuted. If you can help me solve this problem, I would be very grateful to you! Finally, thank you very much for the instructional video, he really helped me, I hope you can resume the updated status. Best Wishes!(。^▽^)
ОтветитьAssets\Standard Assets\Characters\FirstPersonCharacter\Prefabs\myscript.cs(26,36): error CS1061: 'FixedJoystick' does not contain a definition for 'inputVector' and no accessible extension method 'inputVector' accepting a first argument of type 'FixedJoystick' could be found (are you missing a using directive or an assembly reference?)
im stuck here help me
Please help! This doesnt work for FPS kit 2019. İ couldnt figure out how to do. İt has 2 script, mouse look and FPScontroller. Mouse look is quaternion type control. Not like in the video. So i just did what you ve done in the video but for the codes that contain "mouse X" "mouse Y" . İ couldnt figure out. Unity had compile errors after that and i cannot add your fixedtouchfield script it says "dont inherit script" or something like that. İ use unity 2020. Also i couldnt find cursor lock
ОтветитьBad 👎👃👎👃
Ответитьthis works great but when i try using 3 or 4 hand 1 to joystick different assets joysstick and 2 to Fixedtouchfield and three and four to fixedbutton it make the fixedtouchfield glitching like flicking when i pressed to 4 hand or i unpressed hand 4
ОтветитьHow they make fire button hold pressed while still interacting touch look?
ОтветитьI have a question how do i set a max value for view point like a player reaching a max y value he can't look further down/up or hitting the max x value he can't look further left/right can you make a tutorial on that?
ОтветитьHey how can we clamp the rotation like its flipping and it doesn't clamps it
Ответитьcan you make how to slide and crouch please.
Ответитьnice work carry on ✔✔😘😘
ОтветитьI cannot attach the jump button and panel
ОтветитьOk da
ОтветитьI am a new subscriber friend, thanks for your videos, blessings
Ответитьhow did you get the package
ОтветитьI have a problem in the script part of the view in
in the two PointerEventData below
I don't have the first person module 😢
ОтветитьThanks man!
ОтветитьNot found input vector in RunAxis
ОтветитьI am getting an error saying 'FixedJoystick' does not contain definition for 'inputVector' please help
ОтветитьWhere is FixedTouchField ?
ОтветитьWhere did you get the character asset?
Ответить