Комментарии:
This is amazing
ОтветитьA video for improving the sculpt of the model for 3d printing would be great please !!!❤
ОтветитьSuper interesting !
ОтветитьI’ve been waiting for someone to show me how to do this for so long!! it is essential for 3-D printing objects.
ОтветитьI did something similar to this before with video game charaters. I used the normal map for displacement and got a pretty decent 3d print model
ОтветитьGenius Idea! Thank you for sharing!😊
ОтветитьAI? Where?
ОтветитьYou are the first guy show me how to convert uv into 3d 👍🏻👍🏻👍🏻thx a lot
Ответитьmake video on rigging 2d characters plz plz
ОтветитьThanks for the straight forward explanation, cheers
Ответитьamazing work
Ответить'Promo sm' 🙏
ОтветитьGreat work!! Really helpful info
ОтветитьGood 😊
ОтветитьPlease do sculpting tutorial
Ответитьso basically you had to sculpt the details on yourself, not exactly AI at that point.
ОтветитьExcellent tutorial! You're hitting a great niche of using AI for 3d workflows. I would just advise the beginners of Blender to "apply" their modifiers when finished/satisfied, otherwise the models wont come out as expected! Cheers!
ОтветитьPlease make a video about sculpting for 3d printing
ОтветитьBest tutorial ever <3
ОтветитьHey Guys, I hope you enjoy the video! Please excuse the poor quality of my 3D prints, I’m still saving up for the new printer. Anyways, have fun with fixing your models!
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