Robin Yann Storm

Robin-Yann Storm - What do we have to unlearn to improve the UX of our tools? Dutch Games Association 69 2 месяца назад
The UX of saving in videogames is bad, but it doesn't have to be Robin-Yann Storm 839 2 месяца назад
Another classic design problem, featuring Google Search Robin-Yann Storm 1,304 8 месяцев назад
How to submit a good talk to GDC (The Game Developers Conference) Robin-Yann Storm 161 6 месяцев назад
What is OpenUSD? A simple explanation (Version 2) Robin-Yann Storm 2,743 1 год назад
The Dark Patterns of Linkedin's Notification UI Robin-Yann Storm 299 5 месяцев назад
The Danger of Watermelons in your Software Robin-Yann Storm 1,957 1 месяц назад
Visual Scripting is still Programming Robin-Yann Storm 398 55 лет назад
Gizmo Design: One week saves 3000 hours Robin-Yann Storm 589 1 месяц назад
Handoffs: Why most software sucks to use Robin-Yann Storm 1,728 2 месяца назад
Don't fear the Hammer: The importance of UX in editors & tools Robin-Yann Storm 2,164 8 лет назад
This 'Skateboard to Car' image grinds my gears Robin-Yann Storm 115,859 2 месяца назад
Amsterdam Public Transport has a problem Robin-Yann Storm 3,052 6 месяцев назад
Figma has won: The Tool Design Roundtables of GDC 2024 Robin-Yann Storm 588 10 месяцев назад
The Problem with Check-in Time Robin-Yann Storm 26,530 1 месяц назад
Game development tools, for everyone. (Gamescom Congress 2022 talk) Robin-Yann Storm 1,162 2 года назад