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Oh baby, it's here! Time to dig in! Question!: Does pay it forward (200% bonus melee damage after retrieving a throwable weapon work with the automated return after a kill? Or with other weapon if you switch knives?
ОтветитьBro, how did u get that arm
ОтветитьThese poor guys in the testing area, having to die over and over and over again in so many different ways.
ОтветитьIt's nice accelerated toxin absorption is not actually poison/chemical because it should works with the underrated black mamba cyberware.
ОтветитьI've been doing a throwing knife only playthrough and knew about the trick with style over substance and dashes. It's actually broken.
Ответитьso does the mitigation chance from unexposed always apply when using the immoveable force cyberware or nah? because that one permanently applies effects from shooting behind cover
ОтветитьIn previous video you said that here will be the answer about unexposed perk with immovable force cyberware, so what is the result, did you test it?
ОтветитьReally great video! I played an entire cool focused playgrough and alot of stuff was still unclear. Thanks for taking the time to test all this
Ответитьmy V-girl never noticed the 'quickdraw' visual glitch when under fire cause she always pisses her pants & runs away to Judy's apartment 😎
ОтветитьYou could, you know, name the numbers, like the max distance for Nerves of Thungsten-Steel....So place one was around 37/38m and place 2 was around 36m. So i put a first Guess 35m for max damage bonus?
Same with the grenade damage increase, what is the number? 50% ? 100% ? As you said, they did not land exactly the same..but you said it was consistant so....how much of a damage increase is Pull?
Sorry those things triggering me^^ I do appreciate the testing you do.
I´m actually playing a Cool Build right now and also started with Cool...quite different in the beginning, without Dashes. I tried to use the SOR-22 much (still a little on the weakside...) and pistols, especially non revolvers. Wish SOR had more Headshot damage, which is what i aimed for on my cyberware, still the +25% Damage of Nerves o T.Steel is needed to oneshot still.
I was suprised how much i liked Tech Pistols with the Cool Build, especially the Kenshins, be it charges, bolt, or even hip firing.
Run n Gun Movement Speed increase, first it is on top of other and remember focus slow, slows you equal with the enemy, but with RnG you can move now 25% faster relative to the enemy.
And nice finding out which mitigation chances stack!
For Skill testing, have you checked the Categorized AIO CommandList ? It has many commands including skills, but haven´t come around testing to see if it needs the previous skills or not or how those would behave with mod which let you "unlock" the skill pathes. You find the list on nexus mod of course, i suggest dark theme, easier on the eyes.
You ask us what next? Damage calculations! What goes where!
Also Armor and Armor Penetration, fact or myth (seems only certain enemies and mechanics machines have them).
Thank you Professor, another stellar work.
Maybe you could look into smart weapon sinergies with various related weapon trees?
Thank you.
great guide, choom
ОтветитьMan!!! I really appreciate this video. I have seen all of you other skill tree breakdowns.
This skill tree was the most confusing one. Focus, Deadeye and their subperks were just so confusing man!!
Really informative and great video 🥳
Patch 2.02 has come out recently. Do you know something about those perks you brockedown in the previous vids? Perks that was't working at all or didn't work as said in the description
ОтветитьPlease give console limbs implant 🙏🏽, nice vid
ОтветитьI am SO GLAD that you did this video! Many of the stats in the game seem hard to test and so I was reluctant to take them. With your video, I'm confident that they work as intended.
Also, kudos for knowing how to pronounce Integumentary correctly! Everyone else gets it wrong and it makes me nuts!
does Deep Breath actually work? looks like it is not slowing time
Ответитьgo over the netrunning tree because it got MASSIVELY overhauled and people apparently complaining about it being bad when they dont realize how good it actually is and the synergies with smart weapons as well. I swear they made the whole intelligence line of perks pretty well.
ОтветитьAwesome video as always, a couple of additional things to add on based on my personal experiences playing 2 full playthroughs using some form of crouch build.
1) Vanishing Act does not seem to work with the Relic node Emergency Cloaking. At least it has never worked for me. The only way I have ever gotten emergency cloaking to work was by manually activating optical camo. Whether it's intended or a bug, I'm not sure.
2) Serpentine does work, or at least I am 99% sure it does. How I tested it was to gain 5 stacks of Pyro with heat shield(50% mitigation chance), giving me a static total of 80% mitigation chance while crouched with 5 stacks of pyro. The premise is that crouch sprinting should then put me at 100% mitigation chance if serpentine worked. I have some 82% mitigation strength so I basically take negligible dmg whenever I successfully mitigate. I then proceeded to crouch sprint around enemies while getting shot at. I spent a stupendous amount of time doing this and didn't seem to take a single hit of full dmg. Thus I'm concluding it works.
Do all the damage perks in this tree work with throwable weapons that aren’t thrown? Curious if some don’t carry over, e.g. knife/axe melee attacks while dashing
ОтветитьI found that dashing while crouch is a cheaper way for fast sneaking but if you are into higher perk in the tree then you gonna have to buy it any way.
ОтветитьReally useful👍
ОтветитьI know from the start that the way I play stealth is so wrong because I never crouch, but your breakdown actually helped me realize that what I was doing wrong wasn't that bad 🤣. Thanks, man, great content!
Ответитьwhat's the leftmost rookie-tier perk btw?
ОтветитьFor crouch sprint see if it takes longer for enemies to notice you. Thus higher mitigation.
ОтветитьWhat about ROAD WARRIOR? I can't get mine to work.
ОтветитьWhere is the dagger dealer?
ОтветитьI'm stuck at 15 cool 😢
ОтветитьYeah idk wtf is going wrong, but my game only has the red trees, doesn’t have any yellow perk trees.
For example, I click Reflexes and all I see are the 3 trees of Assault, Handguns, and Blades. I don’t have ANY perks like Dash, Slippery, Air Dash, etc.
Game is fully updated and I have phantom liberty.
Can anyone please tell me wtf is going on?
Weird question but does "Long Shot" work "Tungsten Nerves of Steel" to bypass the range criteria?
ОтветитьCan anyone tell me why my skill tree looks completely different than every video shows? Mine builds from the middle out instead of top down. It doesn't look anything like this in your video. I've only been playing this for about a week or so.
ОтветитьThis is exactly the kind of video I need rn. I just started my very first run on cyberpunk (Ltrally yesterday jeej) & i wanna go full "Jack the reaper"using only knifes and things like that. Tyvm for your video, u just won a new sub my friend!
ОтветитьMy skill tree looks nothing like that. I’m so confused
ОтветитьI have a question. Are mantis blades affected by perks like killer instincts? The oerksm says it works with knives. But are those only throwing knives
ОтветитьDoes deadeye only works while hipfiring or does it also work while ADSing?
ОтветитьTime stamps?!?
ОтветитьMmmh need that techinical tree, preem video tho
ОтветитьWhat's up zeke martin
ОтветитьI love deadeye and pistols😍🐍
ОтветитьThe one perk i came here for wasn’t mentioned, pretty annoying. Otherwise great video
ОтветитьThis is the last breakdown video I had planned. At this point, I am taking suggestions. If you want me to breakdown anything about the game, please let me know.
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