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I've aways gracitated towards train based bases and oh my GOD I feel like an idiot for never thinking of having my supply train auto re-stock by hooking it into my starter base. Wonderful video and really good bits of wisdom!
I'd have incorporated refueling really early on. I usually do this with small decentralized fuel stops, naming them the same thing, and adding the refuel stop to the start of the "There and back" philosophy of train scheduling you talked of here. "Won't that back up?" You might ask. No, if I make sure to build enough buffer space and refuel stations. I run into issues when there's about three times the amount of trains in the network as I do buffer spots at refuel stations.
You don't technically need LTN to do megabases, but I'm a stickler for needless limitations so I'm biased haha. I like the challenge of managing the system, and how the challenges of running a huge train fed base really evolve over the run!
Yep, my old laptop is definitely not running that beast
ОтветитьLoads of green circuit factory built. We will never have this problem again.... one hour later ..🙁
ОтветитьAmazing Base!
Ответитьif i'm playing to build a megabase, i play with polution off. I'll usually still play with biters and expansion ON, so the biters present SOME challenge, but pollution hits performance SO bad that it's the easiest mechanism for getting some performance BACK.
ОтветитьI've seen mega base videos, but never really considered what's going on. Trains are my achiles heel, I find that up to my first rocket, 2 car trains running constantly to keep my base fed just sort of matches the size of the vanilla ore patches and belt speeds. It never occurred to me to "go big" with far larger trains that just never move.
Ответитьa way that you can do train organization is if you make all stops that need a certain item the exact same, same wagons same items same train logic, meaning you just name the stops the same thing and use some basic circuits at each stop to disable stops that are full/ backed up, and use point to point with the train logic
Ответитьit just dosent look like a mega base more like a train network and everything far away wtf
Ответитьpre city block
ОтветитьI was struggling with own transition into a megabase and this video really helped me out. Thank you Nilaus.
ОтветитьShit, my entire base would fit into one of those little locations.
ОтветитьThank you. =)
ОтветитьI really don't understand how you have enough smelting for all of the bus base... my "bus base" is just for 90 white spm and it consumes like 8 red belts of copper and 6 belts of iron...
ОтветитьHow do you deal with biters?
ОтветитьSomewhat ironic that there is an active megabase series now which (of course) is quite popular :-)
ОтветитьI'm curious how he is handling defence against biters? I typically have my entire base walled off and get constantly attacked. Does he have biters turned off?
ОтветитьIs there a vid on positioning the first block at 0,0 co ordinates that i have missed ? On vanilla no mods ?
ОтветитьVery useful, thanks. I stuck with how to expand my base for a long time (I might be lazy and didn't run risks doing it because I played death world).
ОтветитьHim saying normal is killing me
ОтветитьAre you going to add the Megabase blueprints for Military, production, utility and space sciences packs?
ОтветитьBeautiful and functional base... i like this tutorial :) ... BUT: what is the purpose of playing game for me, if i have already seen this... i would just build same thing :( because its not making sense to do it other-way :)
Ответитьdude, do you play like 24/7 on the clock?
ОтветитьIs their a point to making a megabase or is it just something to do.
Ответитьheeya nilaus, awesome work you put into that base, i got over 400 hours on Factorio and i think it's time to finally try a megabase, do you got a list of mods you where using in this playtrough?
ОтветитьIt seems like you are transitioning from a base with a belt-based main-bus to train-based main-bus. Essentially.
ОтветитьI give up, trying to create a megabase would take me months of addiction to get there, I've been there before, took me 3 years to get good at a base management game, to the point i look forward for updates :) ... Megabase ain't for me
Ответитьim 220 hours in and im still struggling to change to a mega base! lol
ОтветитьWhich mod is this for the purple/pink dots all over the map? What are they? Another question: it seems you are not using radars and still has vision over the whole constructed base, how is that? :o
Ответитьin like six hours in and im considering train given that my default map seems to have super low resource density! the pools arent super big at the start area and theyre far away as shit. kinda irritating for progression lol.
ОтветитьI don't know how are you guys using solar panels. Last time I tried to use them I had to place A LOT of panels. Now I use Uranium. Bugs hates me but whatever.
ОтветитьFantastic video. I just say, this is your best.
I'm still on my first game (standard mode), I transitioned to Main Bus some 100 hours ago, and thanks to your guide, I now know how to go to Mega Base (I'll settle with 1k spm) in my very first playthrough. I just have to clear some space from biters. Actually, a lot of it. ;-)
Plus, you had me with Dashboard. That's a great motivation to learn about signals.
P.S.: I'll drop some on your patreon, as my way of acknowledging your work.
Video is over a year old but still such an amazing contribution to the factorio community. Great work Nilaus. This is gold!
ОтветитьWhat kind of power poles are those? Are they from mods? Regular big power poles span 30 blocks and not 36
Ответитьis it even possible to build a megabase on default mapsettings?my ore patches are like 8m at most and run out crazy fast
ОтветитьWhat mods did u use?
Ответитьhow is the mod called wich add the better belts and beacens nad the other stuff?
ОтветитьAs someone who has built a decent bus base and finished the game, what surprised me the most here was the use of beacons and modules. I almost never use modules when I could simply extend the array and never in my 200 hours of playing have I ever made a beacon, I looked at what they do and figured they were more expensive and inferior to just making more production buildings. Do they reduce lag or something? I'm not sure why all the megabases seem to try and make as many as possible.
Ответитьdo you have a blueprint book for the setups you are using
ОтветитьThose trains are Perfectly Balanced! XD
ОтветитьDo you name your unloading train places the same for main processing, circuits etc? Or you name then differently and have separate trains for those unloads?
ОтветитьMy map has resources rich but very far between so I'll have to use wider train networks. Looking forward to it!
Ответитьhow do you plan the space it will take. I keep on weather doing too far or to close
ОтветитьI'm curious how your designs change with the new train stop limits
ОтветитьHi Nilaus! Great videos as usual. I am subscribed to your channel now! I am wondering if you can capture these videos at a higher resolution, say 1440p or 2160p. Some aspects of the bases you are showing us are not clear. Is the belt running to the right? Or to the left? Etc. I have a 3K monitor, and when you zoom in, it looks blurry. Thank you!
ОтветитьJust started playing this game, managed to automate red science :)....watches 18 space ships simultaneously launch.....
ОтветитьWow. He does in 4 hours what took me 100 hours lol
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