Houdini Tutorial | Chalky Colorful Explosion

Houdini Tutorial | Chalky Colorful Explosion

Motion Designers Community

4 года назад

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Odi Agam
Odi Agam - 14.07.2023 16:21

i had to download houdini 18 just to follow to tutorial because newer version doesn't have copy stamp :(

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AI Cinematic
AI Cinematic - 01.12.2022 14:59

What would you study in such lessons. Why is you neurotically twitching with your mouse and jumping into sections. The crater and the method you found the most difficult.

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Aaron Wolf
Aaron Wolf - 20.09.2022 15:07

Hey, great tut! As of Houdini 19.5, the copy-stamp node doesn't exist anymore and I really suck at for-each loops. Does anybody know how to copy the voronoi fracture pieces onto the particles at around minute 15? Thanks!

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Mr Blacky Black
Mr Blacky Black - 09.02.2022 23:35

Main object - sphere1 - (smoke in the end of video) , redshift cannot see it. No RenderView Picture. Any Ideas ? Please Help...

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smyrkphace
smyrkphace - 11.11.2021 16:09

Cant seem to get the second dop net to register the vdbfrom polygons as a source. As soon as you connect the pyro solver you get a bounding box, I follow exact steps and its not showing the vdb bbox even when check solve first frame. any ideas?

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Peter Marks
Peter Marks - 08.10.2021 19:01

Hi, great tutorial, but I have a syntax problem within the Object Merge. For Object 1 I use /obj/sphere1/Fracture_OUT. That seems fine, but for the group I have piece’stamp(“/obj/sphere1/copy1”, “PT”, 0)’ and that does not work as a valid group. I’m using single quotes between piece and stamp and at the end, piece’stamp(….)’. I think that is what you show, but it’s not working. Does anyone know the correct syntax for this entry in the Group1 line? If I just use “obj/sphere1/copy1”, “PT”, 0 I get a valid group just not the correct group (without piece or stamp). Thank you!

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Reece Franklyn
Reece Franklyn - 21.12.2020 19:39

How would I export this out for Cinema 4D and Octane?

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ThirdDim3nsion
ThirdDim3nsion - 14.10.2020 17:23

I think you are not fast enough, please do it even faster so that its really not follow able..... it's a tutorial dude, dont rush that quick! God damn😂

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Ryan de Guzman
Ryan de Guzman - 21.09.2020 06:59

Hi! how would you add rotations to the debri?

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Darwin Rada
Darwin Rada - 11.06.2020 20:07

Good tutorial, but sometime you go too fast.

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Gareth Roberts
Gareth Roberts - 04.06.2020 22:03

Hi Vladyslav, thanks for the tutorial. I can't seem to transfer the colour to Redshift. I've added the colour channel in the Redshift Volume node but nothing seems to change. Any thoughts? Running version 17. Thanks

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Whats up
Whats up - 22.05.2020 11:41

Hi how would you change the color to more pyro-ish instead of rainbow?

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Simone Adami
Simone Adami - 11.04.2020 17:39

Hi Vladyslav! great tutorial man! I really enjoyed. I was trying to make some r&d starting from your set up and having the particles colliding with a static object like a sphere but I'm experiencing some problem I can't solve. The points on the geometry are affected by the copy node and I see particles or pieces of the voroniod attached on it. How can I avoid this?
I'm pretty sure this is for the variable PT that has @ptnum in the value but get really get how to bypass that and tell it to don't affect my static object.
Thanks in advance if you can help. Cheers!

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Brendan Thompson
Brendan Thompson - 21.03.2020 10:22

anyone have the VEX written out? I'm new and am making some syntax errors I can't find.

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Stephen Bester
Stephen Bester - 14.03.2020 19:43

Very nice tutorial! Lots of tricks in here for an intermediate Houdini user. Thanks!

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ٴٴ
ٴٴ - 13.03.2020 18:46

How did you change your Houdini network background to the grid? 2

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DropsYou
DropsYou - 13.03.2020 14:35

only version 18 ?

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