UE4 Multiple Material Layers with Material Functions

UE4 Multiple Material Layers with Material Functions

Christopher Mark Gore

4 года назад

1,362 Просмотров

In UE4 you can have multiple materials merged into a single material with material layers and a layer blend. This can get crazy messy really quickly though without two quick tricks: material functions, and make/break material attributes. Then you can have each sub-material in it's own isolated material function and cleanly follow all the material blueprints.


https://docs.unrealengine.com/en-US/Engine/Rendering/Materials/ExpressionReference/MaterialAttributes/index.html

Тэги:

#UE4 #Unreal_Engine_4 #Materials #Material_Functions #Layer_Blend #Material_Attributes #Material_Layers #MakeMaterialAttributes #BreakMaterialAttributes
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Комментарии:

Reuben Glaser
Reuben Glaser - 31.01.2022 22:21

I sure wish this worked!

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Victor Franco
Victor Franco - 29.10.2021 08:12

Thank you! Very helpful.

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Ferlaur
Ferlaur - 09.06.2021 00:07

It’s not very clear… You show a bunch of stuff with your psychedelic mouse and we don’t follow where you are going!

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panetyo
panetyo - 22.08.2020 21:24

I have lot of parametes inside material function, if I dupliucated this material function new parameters not showing in material instant landscape because this parameters are the same name. What is best way to quick rename parameters in duplicated material function?

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