Perfect Miner Design With Blueprints In Satisfactory

Perfect Miner Design With Blueprints In Satisfactory

TotalXclipse

1 год назад

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@samljer
@samljer - 28.12.2023 04:08

Blueprints should be available right from the start.

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@BoredDan7
@BoredDan7 - 22.12.2023 00:13

Had this pop into my recommended today. I've been housing miners ever since I learned (probably from one of your videos) that you could snap barriers to miners. As soon as blueprints came out one of the first things I did was turn my miner encasements into blueprints. Made a bunch of variations with different footprints, my standard one being the largest at 3 wide and 4 long, but having shorter and thinner ones for cases where nodes are too close to each other or map geometry.

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@alleycatlordoflunes9689
@alleycatlordoflunes9689 - 05.12.2023 12:27

How do you deal with miner's that really make for awkward placement in relation to the world grid. Here the limestone node seems relativly ok. But many nodes are not working well with the world grid and having the side of the miner clip into the walls becomes frustrating fast.

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@TracynSteveG
@TracynSteveG - 27.11.2023 06:21

Really love this Compact Miner Housing Design - Just killer for easy to pop up, remote nodes!

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@JetSimmer101
@JetSimmer101 - 07.11.2023 12:38

Narsty having to pay a sub to get BP lols

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@bulkvanderhuge9006
@bulkvanderhuge9006 - 01.11.2023 04:37

I don't understand, if you're using blueprints, why can't you make the miner as part of the blueprint so you can jst put the entire down on an ore vein with the miner already inside it, snapping it to the vein?

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@tracktaylor2783
@tracktaylor2783 - 14.09.2023 17:50

The 1x2`s are brilliant.. and WHAT a system u made bro.. It works very vell. Just coming back to SF after the summer. Time for fall gaming !!!

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@MacReflections
@MacReflections - 17.07.2023 04:52

You know, it's a LOT faster if you don't include the base foundations in the blueprint. Instead, lay your foundation on the resource node and drop the BP right on top.

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@xDCMTx
@xDCMTx - 14.06.2023 03:11

"today we're gonna talk about how to house minors..."
my fbi guy listening through the phone on my desk: 0_0

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@BaronBunBun
@BaronBunBun - 12.06.2023 04:31

i know im doing this wrong , but the time i spend fiddling with getting the blueprint to work is 10x more frustrating than just rebuilding the same structure

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@westernmist2808
@westernmist2808 - 03.06.2023 09:41

Love this idea, but honestly I think that miners look great stand-alone! The clipping necessary in these builds looks a little janky to me, so I'd rather just leave them be!

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@dickrendell6574
@dickrendell6574 - 29.05.2023 15:29

The last build with the red beams looks amazing, I love super minimalist stuff, just started playing and I'm in tier 2 so lamenting not having access to this stuff. I'm trying to make everything fit in with nature so I've been sinking foundations into the ground and building on those and then removing them to have the snapped grid be 'on the ground' :'D
Much slower I know but, helping my minor OCD

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@EveryArchive
@EveryArchive - 27.05.2023 03:13

always wondered how i could encapsulate a minor. I'll let y'all know if this worked. Edit: OH, like an ore Miner.










this was always a joke

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@obiplays5270
@obiplays5270 - 31.03.2023 03:05

I love your tutorials and you have been a huge inspiration for me. But what I dont understand with this video is how you placed down the original foundation and walkways and what relation those share with the world grid.

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@DmitryNesterof
@DmitryNesterof - 18.02.2023 20:48

It would be cool if the developers added a miner for craters (pits). Giant. Industrial power, burn.

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@TSPxEclipse
@TSPxEclipse - 17.02.2023 07:45

Tbh, the fact that you can't place miners directly in the blueprint builder is top-tier smooth brain. I would absolutely love to build around my miners in a (cough) satisfactory and elegant looking way without having to be fastidious with weird foundation heights and imperfect alignment.

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@greenteagod
@greenteagod - 14.02.2023 10:08

How does this type of snapping work since miners snap to nodes not the global grid?

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@eryoindo
@eryoindo - 14.02.2023 08:59

this is what i need in my world! thanks dude.

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@user-wl8ke6qd9z
@user-wl8ke6qd9z - 11.02.2023 16:11

Даю знать! Хочу больше гайдов!
I'm letting you know! I want more guides!

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@JohnVanderbeck
@JohnVanderbeck - 10.02.2023 05:23

I must be thick but you completely lost me on how you are able to align the blueprint so that the miner goes in exactly the right spot. It isn't like the BP will snap to the resource node. Or does it?

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@a_latyshev
@a_latyshev - 09.02.2023 20:13

The one before the last one (with half foundation) is really cool, although a bit finicky

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@LiLBitsDK
@LiLBitsDK - 09.02.2023 14:23

must admit I like the simplest (last) one the most :D

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@denisryabichev5155
@denisryabichev5155 - 08.02.2023 08:16

Did anyone create and save as blueprint Mk.3 Miner with direct connect double output (as you can make with Micro management)?

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@Arthzil
@Arthzil - 07.02.2023 13:35

Oh boy... we have seriously different approaches to the game xD I would rather not spend hours making the factory pretty, has to be functional and that's that :D

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@plauze82
@plauze82 - 06.02.2023 14:17

Ok it is totally unneccessary and i will never build these around my miners, but it really looks awesome. 😎

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@H3xx99
@H3xx99 - 06.02.2023 08:57

I'd love to see some micro factory builds. Like a single blueprint that you plop down on a copper node and outputs copper wire and cable, or a place and forget concrete factory. Especially if they're early game friendly.

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@TheGamedMind
@TheGamedMind - 06.02.2023 04:28

DId something similar, but I ditched the enclosed design and opted for an open one that surrounds the miner so it looks more like an actual mining pit. Great ideas tho!

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@ronhatch9175
@ronhatch9175 - 06.02.2023 02:57

Come to think of it... the most useful one-blueprint factory I can think of would be for Concrete. (Perhaps two or three blueprints that interlock, depending on how cramped you're willing to go.) Spam that sucker all over the map.

Not that I care whether or not you make one really, since now that I thought of it I'm pretty sure I'll be making my own for aesthetic reasons. Still, though, you might enjoy making one yourself and if you do... might as well share it, right?

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@guillaume6459
@guillaume6459 - 05.02.2023 14:24

I really like the last one, allowing you to make a complece for the triple nodes.

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@jacovanderschaaf3044
@jacovanderschaaf3044 - 05.02.2023 12:56

can you not have open spot for the ladder that on the miners ? i see that ladder now not usable anymore yet its clipping and still visibel

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@EmberCitrine
@EmberCitrine - 05.02.2023 10:44

I love learning about the little things I didn't know I could do, like put a 1 meter wall in the same place as a full window.

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@gangmember42
@gangmember42 - 05.02.2023 07:16

minors???? and how you can house them?????

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@ronhatch9175
@ronhatch9175 - 05.02.2023 04:49

I still haven't found a miner building design that I'm happy with. Lots of ideas in here that I'll have to experiment with, though. Thanks!

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@RPAudioeVisual
@RPAudioeVisual - 05.02.2023 04:45

The last one is more my style.

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@shim0tsuki1
@shim0tsuki1 - 05.02.2023 00:34

love that idea. i was at one point in my Main Save doing that with my miners. as i wanted to get some progress here and there i put that a bit aside. i may start doing that again now with blueprints thanks total nice idea.

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@aperturehela4976
@aperturehela4976 - 05.02.2023 00:09

How did you find the central point of the ore node?

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@Daniel88222
@Daniel88222 - 04.02.2023 23:18

Where can i find your blueprints? I'd love to look at those

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@codewalt
@codewalt - 04.02.2023 22:17

Great idea, I will most definitely be using this in my builds!

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@CDiggityDub
@CDiggityDub - 04.02.2023 22:11

So you can't have the miner be part of the blueprint and just have it snap to the node?

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@atwoseconds
@atwoseconds - 04.02.2023 22:08

Pretty cool 👍

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@apriliarider6072
@apriliarider6072 - 04.02.2023 22:06

Jeez I guess I know what I’m doing for the next dozen or so hours…lol

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@alexserrano6614
@alexserrano6614 - 04.02.2023 21:54

Thanks for the tutorial

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@Kawalzki
@Kawalzki - 04.02.2023 21:41

4th

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@Bmilroy080688
@Bmilroy080688 - 04.02.2023 21:33

i think you should have an over hang with slanted roofs. irl its for water management, but i like it.

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@AMorePassiveName
@AMorePassiveName - 04.02.2023 21:04

sick

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@samuelkaltenegger793
@samuelkaltenegger793 - 04.02.2023 20:56

Im the first!!

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