DREAMS COMING TRUE! Introducing Elevated Trains in Factorio DLC | FFF-378 "Trains on another level"

DREAMS COMING TRUE! Introducing Elevated Trains in Factorio DLC | FFF-378 "Trains on another level"

Nilaus

8 месяцев назад

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JZ
JZ - 13.10.2023 20:55

I been wanting to be able to disable beacons. The idea of beacons is weird as an aura effect and don't like using them. I hope they will make an option to disable beacons and modify the recipes to reflect the change.

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ADe
ADe - 13.10.2023 02:13

the most important thing to me is HOW FRICKING COOL IT LOOKS!

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BigFishOutOfWater
BigFishOutOfWater - 11.10.2023 14:50

Now you can cover all of your solar panels with rails.

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Micah
Micah - 11.10.2023 13:42

My factory calls once more

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kraskish
kraskish - 11.10.2023 13:03

I'd rather have underground rail like underground belt. Maybe without distance limit and no signals.

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SweetDreams dot exe
SweetDreams dot exe - 10.10.2023 18:28

AAAAAAAAAAAHhhhhhhhhh... the bliss.

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Swordmaster 506
Swordmaster 506 - 09.10.2023 14:19

good video. one thing: in reality, trains can only go on slopes of about 2%. heavy trains much less, more like 1% at most.

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Lopside
Lopside - 08.10.2023 19:23

Nilaus’ ego is bigger than my megabase

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Золо Той
Золо Той - 08.10.2023 19:08

Nice 👍

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Tennouseijin
Tennouseijin - 08.10.2023 16:04

I think one big benefit of making the expansion as a set of separate 'mods' that can be individually disabled is for various challenges/scenarios/overhaul modpacks etc.
For example, map-makers may choose to disable quality in a challenge map simply because balancing the map with quality in mind (i.e. higher quality turrets have more range, higher quality ammo deals more damage etc.) would be tricky. Similarly, some challenges may disable elevated rails, because they would make things too easy (especially if you're not meant to cross water). And then I can definitely see people who would want elevated rails and quality, but not the 'manage multiple planets' aspect. Especially if the expansion is balanced around the idea that you spend less time on the first planet than you would in a vanilla game, whereas some people would prefer to have more to do on the first planet. So, I presume the space 'mod' part of the expansion will have changed science pack recipes, tech tree, and such compared to vanilla, and some people may prefer the vanilla science tree and science packs, while still having access to other expansion stuff.

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Owoshima
Owoshima - 08.10.2023 01:25

This is one of the most anticipated updates, not just for the feature itself, but the absolute flood of rail mods we'll be getting once the modders get their hands on elevated rail.

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Avetho
Avetho - 06.10.2023 22:09

I just thought of what Renai Transportation would do with this, throwing trains onto elevated rails without needing ramps XD

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MysticalShip
MysticalShip - 06.10.2023 22:01

Is this future DLC paid content or will it be a free update ? I heard there might be sub way capability's in future also

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Rob Beijerinck
Rob Beijerinck - 06.10.2023 16:38

is it something vanilla or is it a MOD Nilaus and iff its a mod what is the name of that mod
make a compleet new playtrough whit space stuff and lots O Trains

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Сергей Сурков
Сергей Сурков - 06.10.2023 14:06

They'd better revised the size of wagons also. Why does a steel chest which occupies 1 cell can contain 48 stacks while a wagon which occupies 2x6 cells can contain only 40 stacks. It should be at least x6 sizes of a steel chest.

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Yannick
Yannick - 06.10.2023 12:48

Is this something new to a mod or is this coming to the vanilla game?

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Locane256
Locane256 - 06.10.2023 11:34

I know I'm going to get a lot of hate for this, but why do we want this? What's the big deal? So we can build rails over water and some buildings under it? So what? It seems like a massive over complexity of trains for very little gain.

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Rudolph du Plooy
Rudolph du Plooy - 06.10.2023 11:27

10% grade is super steep for most trains - just as a thought. IRL for heavy haul freight its much much less.

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Aeser Ichi
Aeser Ichi - 06.10.2023 05:43

when will this be released? is the patch already out?

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Summer Brooks
Summer Brooks - 06.10.2023 02:11

i was hoping for a bullet train as a tier 2 train.

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HeeJin's Mole
HeeJin's Mole - 06.10.2023 02:10

huge for cityblocks when they go over the production blocks and just deliver stuff in the block

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L Wo
L Wo - 05.10.2023 21:40

I honestly think elevated rail is a solution looking for a problem, tracks already have infinite levels, because all trains can use one track, and they can already cross over each other. All these do is add a second infinity, useful if you have a throughput problem but this has never been an issue for me

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V I P
V I P - 05.10.2023 16:57

Cursed train weaving inbound.

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Coopius
Coopius - 05.10.2023 16:49

One step closer to Rollercoastorio

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vyonsti
vyonsti - 05.10.2023 16:09

The reason why the reflection is weird is because water reflection only happens below a certain angle, which I believe is about 30 degrees of angle difference.

Now with this view we are seeing this at about a 75 degree angle. So IRL we would not see reflection. So your brain rightfully identified that something was wrong. And it was correct to do so. I wish they will correct it.

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Story Mode
Story Mode - 05.10.2023 15:20

red line, green line, blue line... yeah we need colors 😁

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Williebrort
Williebrort - 05.10.2023 12:45

But how do we walk over the rail bridges?

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Tenebrousable
Tenebrousable - 05.10.2023 12:14

Yay. A decades worth of rail designs down the toilet. We get to do it again!

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Chris
Chris - 05.10.2023 11:31

When is the release date?

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Palaber1984
Palaber1984 - 05.10.2023 10:21

But why they doesn’t implement tunnels because of different layers to switch between but isn’t it the same if you have space age dlc? There you have to switch between different areas, planets, layers too?!?

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Pirwzy
Pirwzy - 05.10.2023 07:58

I really hope this means that raised pipes are also possible

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Serge Lysak
Serge Lysak - 05.10.2023 07:12

I probably missed it in the video, but will we be able to build the elevated rails on our existing worlds?

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Keith Winget
Keith Winget - 05.10.2023 07:11

Those reflections are a little too opaque for me. Maybe if they lowered the alpha they would work better...Maybe increase the saturation a bit, too...

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Leverquin
Leverquin - 05.10.2023 02:04

nobody needs this.

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Yobgod Ababua
Yobgod Ababua - 05.10.2023 01:05

It's beautiful... my brain is exploding with ideas for new designs...

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Mallory SF
Mallory SF - 05.10.2023 00:14

Ah, shit. Gotta update 8,136 blueprints... Again.

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Tombstalker
Tombstalker - 05.10.2023 00:10

I can't wait to see what you come up with for these designs. Your current designs inspired me immensely and I am sure what is to come will be amazing.

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Somal1anWarlord
Somal1anWarlord - 04.10.2023 23:22

I still wish for electric trains... imagine that every train that drives requires a specific voltage and you have to electrify the rails with poles and you need a huge amount of energy, so nuclear power is a necessity, also you have to transform the energy every few tiles of rails, so you need transformers and you can do that with solar power

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artman40
artman40 - 04.10.2023 23:14

Much better implementation that current underground pipes.

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Marty
Marty - 04.10.2023 22:47

No comments on the batteries without power poles?

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Darryl Elam
Darryl Elam - 04.10.2023 21:20

When I first started playing I didn't like trains, now every base I build is heavily reliant on trains. This is so going to advance my bases to the next level with the added bonus of me getting run over by my trains much less often. I die more from my own trains than I do the biters.

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Rumpelstilzchen
Rumpelstilzchen - 04.10.2023 19:20

All in all I like most of the ideas they are planning to implement. But it's a bit early to like or dislike the dlc. Right now we are just talking about ideas. There is not even a release date (they are planning to have "it playable in little less than one year" - so it will be Q3/2024 earliest).
However - I totally agree in one point: I am absolutely fine with paying some money for this dlc. If I compare my playtime with the price of the base game (and all the free content updates) I am at a point that I already played the base game more or less for free. Less than 1 cent per hour playtime - at least that's nowhere near "expensive" :)

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Vinícius Dias
Vinícius Dias - 04.10.2023 17:55

I think that's awful. They have to stop improving the game. I have family to give attention to.

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Millillion
Millillion - 04.10.2023 17:14

All these changes kinda feel like they want to give us so many extra options for optimization that it's impossible to build anything that's effectively perfect, so you can always tweak and upgrade your designs.

I like it really. It might finally pull me away from my bad habits of trying to make things perfect the first time by saying to me "no, it's literally impossible to make something perfect, so settle for a design that is good enough for now so that you can get on to a better design faster".

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HornetSV
HornetSV - 04.10.2023 16:59

A v2 width all new underground level sound very good to me, I hope Wube Will be doing a v2 of factorio after expansion, factorio for 5 more years for me 😅

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Kelicena
Kelicena - 04.10.2023 16:25

Now we just need elevated stations and elevated loading/unloading for dual layer stations

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