Комментарии:
Hello Ketra I'm commenting same thing sorry for that but we need that one.❤️❤️❤️
can u please make tutorial on saving image with the help of playerprefs or something else like saving help panel if closed don't show again ❤️❤️👍🏻
Great tutorial! 👍 I need to find somewhere height-maps of ocean ground map
ОтветитьThanks for tut! I saw some of your tutorials and I want to say thanks! Please, keep going, we lost Brackeys and your tutorials are good as his. :D
ОтветитьNice thank you
Ответитьi love your channel
ОтветитьThank you!
Ответитьyou literally saved me! you are awesome!
Ответитьsomeone know why is this can happen:
1) unity cant show raw image preview in Assets window (shows standart windows icon for images)
2) when i add heightmap to terrain its looks stretched on height a lot
Nice video. I've seen that sometimes terrain appears as "stairs", which is the reason? Thank you, excellent video
Ответитьi get error saying that resolution is not to the power of 2 also mine apears as a file not a greyscale height map just a raw file so i click import raw file edit - nvm importing as png instead of raw worked better
ОтветитьIs there a way to split the terrain into irregular shapes?? Thanks
ОтветитьThanks a lot! Was a Good tutorial!
ОтветитьThis is a great wee tutorial! Instant sub, look forward to going through more!
Ответитьnice stuff! I wonder why the lines on my heightmap are curvy but then when I do this process you described I get sort of a low poly view (squared edges and so on). I tried adjusting the terrain resolution but it does not really help. a bit frustrating though as it is currently not representing 100% my heightmap resolution. Any ideas?
ОтветитьThanks, you got my sub!
ОтветитьYou are a godsent. Thanks for this content!
The one thing I might adjust to this tutorial is that if you're using a high resolution map, the setting is no longer located in the "heightmap" subdivision within the create new terrain tab, instead it is the bottom-most option in the General subdivision, for those who cant find it :v
Thanks you so much!!! I've been searching for a video like this all day and I FINALLY found your channel. Immediately subbed and i'm currently binge watching your tutorials.
ОтветитьOutstanding. Exactly what I needed. Thank you.
ОтветитьGuys if your unity doesn't let you see the terrain button after you have installed terrain tools, you have to restart unity
Ответитьwhen I download the heightmap its all white with faint lines instead of black and white like yours. then when I bring it into unity and press create nothing shows up :( I dont know what is happening
ОтветитьOh this is brilliant, I'm guessing if you were to do say the entire UK map you'd have to split it up into even more parts to keep performance high?
ОтветитьHello! When I installed terrain tool I got error says Shader error in Hidden/universal_terrainvisualization. Any idea how to solve it?
ОтветитьYou are a great instructor. I love how clear and to the point your videos are. Kudos!
Ответитьhow can I access this functions via script? for example i want to generate the Heightmap and then attach it to a terrain in the game
ОтветитьThanks, I've been trying to get this to work for a while now. I found your video and it really helped.
ОтветитьIf the area is 18x18 and you split by 16x16 the square area should be 1.125 and not 1?
Ответить실데이터 지형을 입력 후 타일링하여 성능 최적화 가능해보임.
ОтветитьThank you for sharing this madam. Good day.
Ответитьwhat of i want it to be more then one no one shows how to do this
Ответитьwebsite not accessible
ОтветитьI dunno why I am still getting the error that says "resolution is not to the power of 2" even though I resized the resolution of png file as 1024, does anyone know how to solve it?
Ответитьthe link seems dead Xx
Ответитьis it possible to generate a terrain with a different heightmap at runtime ?
Ответитьu r perfect! Thank u so much!
ОтветитьDon´t work the link
ОтветитьHi just a quick question. Have a mountainous terrain and want to add another next to it. Is there a way of doing this simply (I want the second terrain to follow the height of the mountains in the first terrain)
Ответитьomg this is so old it doesn't work anymore
Ответить