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fijne tutorials!! thanks voor het delen :)
ОтветитьAs a new user this is quite overwhelming with all these nodes...but at the same time it looks like it is very informative with someone who has experience. Also since Im upgrading my computer I have to ask what GPU and CPU are you using? Thx in adv. W6DLB
Ответитьa lot of confusion, because blender does not make the nodes simpler like houidni....
ОтветитьMan, I was wanting to make a pile of skulls, and this is exactly a tutorial for that. Thank you very much.
ОтветитьNice video. I think this could also be done without repeat zones by first instancing a the grid on a mesh line, and scale down the grid with each mesh line index.
Ответитьvery interesting, but you don't show the final preview, the final picture, the final final render.
What are you doing warrior? ))))
omg thank you so much, this is a life saver!
ОтветитьNicely explained, and great video! Looking forward to se what you make next! 1+ sub. Thank you.
ОтветитьAre you dutch by any chance?
ОтветитьCan this approach be used for liquid particle systems in Blender? For making puddles or pouring splashes without FLIP fluids. Or is Molecular the only work around?
I'm thinking of how N-particles in Maya work with interpenetration turned off.
Iam Pakistani
ОтветитьNice video and Sir please crossing animal video please 😢❤
ОтветитьNICE
ОтветитьDamnnnn bruh, you are a node killer, again a masterpiece
Now i can finally stack my furries on top of each other like a group.....👀🤣🤌🏻
Amazing cant wait to play around with it😮😍
Ответить🎉
Ответитьso cool, thanks for sharing
ОтветитьAs always, Nino dropping fire content. :D
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