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That's hilarious. These non stop software debate. At the end of the day they're tools so learn how to use them and be the best artist you can be. Like being a carpenter, you're not a better carpenter because you have dewalt tools vs Ryobi. Sigh...
ОтветитьObviously Best for VFX
3DSMX is the gran Daddy of VFX & Modeling.. you can do anything on this if u have Knoledge with Unique imagination u know that.. 3DSMX, MAYA, & Houdini
Great video and info! I’m sure it took a while to research this and put it all together. Thanks!!
ОтветитьThx Bro very good input. And one Big Like
Ответитьyour information is very informative. we want a video on Autodesk Maya like this, what are the uses of Maya in VFX, which plugins and tools are used with Maya, and this kinda information.
ОтветитьTheres one thing that bothers me im new in 3d and is tere any difference between vfx and fx?
ОтветитьMakes it sound like Max is used as much as Houdini and Maya, which is not the case. Max is by far the least used software in VFX and is dying out. The films you listed are 10 years old. And ILM for example only uses max for environment. I've worked at ILM, Framestore and MPC and have never seen Max used outside of environment. Max is an incredibly bad choice as a beginner, it is barely used nowadays and will dissapear soon. Half of what you are saying here is simply wrong nowadays. Especially in FX Houdini is the main tool in the whole industry, even ILM adapted Houdini. Almost nobody uses Max for FX anymore.
ОтветитьPro Tip:
Don't start a video talking about VFX explosions coupled with footage of a shot (Spectre) of a REAL explosion captured in-camera. That shot was done on location with controlled explosives and the actors safely positioned to compose the angel. The only computer-aided manipulation in that shot is the colour grading. There are no computer generated effects in that shot whatsoever.
Is this videio for adverising your course....??
ОтветитьFirst of all, late versions of max became far far more stable. The second thing is modeling features like smart extrusion and chamfer modifier turned max into powerful hard surface modeling tool.
Looking at the developers forum we can say that soon 3ds max character animation tool set like CAT is going to be improved.
PS Some things still surprise me like the absence of texel density and strange desire not to implement regularize tool.
Question is are you talking about 3ds max as it comes or with additional plugins? Fumefx, thinking particles etc. Those add to the cost in the long run. And how fast can you do iterations of a shot when you have to resim everything? Things to keep in mind.
Ответитьnever know about 3ds Max on Vfx before, wow
Ответить3Dmax is still the champion of VFX. nothing comes close.
ОтветитьHoudini is just a lot better overall.
ОтветитьHere's the thing.. Max is used in films for VFX. It has before and it will continue to be used. What isn't used for FX in films... BLENDER. Blender FX are only slightly better than LW, which isn't saying much.
ОтветитьVFX are the only reason movie industry ain't dead yet
ОтветитьWhat about UE5 ?
ОтветитьNice to see 3ds max being heralded for all its values and power in this day n age of Newer is Better! I’ve used max since 1997 and still prefer it.
Ответитьmost overrated software with cringe fans
Ответить⚠⛔ check out my modeling tutorials, all of my 3d models are free to download ⚠⛔
ОтветитьBlender vs 3ds max which is best your choice?
ОтветитьRyzen 5 3600 and rtx 2060. is it good for blender. For beginners. Please 🙏 I really need some help 🥺
ОтветитьIt's Gooooood
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