Комментарии:
Fantastic method! thank you!
ОтветитьБратанчик, спасибо за туториал, результат супер
ОтветитьNice tutorial! It would be great to see your approach to lightining as it is totally astonishing !
Ответитьexcellent video. One thing I do notice that the shader editor lacks is the ability to bake down our shader displacement to geometry. Can we export it as a VDB instead ?
Using the displacement modifier is unfortunately very limited in Blender.
Thank you! ^^
ОтветитьThank you!
ОтветитьI am just getting transparent circles, like I can not even see my clouds only the rings around them when I connect the volume shader, which has turned everything black. Did I miss something?
Ответитьthese settings even adding light paths doesn't work for me nor converting to a mesh. Did 3.4 break the displacement wit volume?
ОтветитьThanks!
I think I will be very grateful to everyone for the next step:
1) Turn on the display of pressed keys on the keyboard and mouse buttons in the Blender!
you literally made my life better thank you sooooo much fr 🙏🏻🫡
Ответитьi cant figure out why ia my displacemant node is not working
Ответитьmovie looks cool so far
Ответитьmy whole viewport turns black when i do this
Ответитьanyone knows how to export this to unreal properly?
ОтветитьThe clouds look great, but when I render them in cycles. The clouds end up being chunky
Ответитьfood clouds 'o'
Ответитьare you using purple lighting on this one? im curious about the lighting
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