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literally Counter Strike 2, with the innovative "sub-tick"
ОтветитьFun.
ОтветитьPlaying hl2 with 200 ping?
Ответитьstill better than current Cyberpunk
ОтветитьHold up, HL2 is 20 this year?
Ответитьlooks like you have so much ping
ОтветитьI mean, despite the fact that theyre so buggy, the fact that they move so smoothly despite being so infrequently updated its crazy.
ОтветитьMaybe it feels faster because it is super laggy, but without slowing down as would be the expected experience in a normal scenario?
ОтветитьWhat happens when tf2 updates 5 270E-9 times a second?
ОтветитьThe lowest is 11? no its 100 it varies still
ОтветитьThe wrong console command in the right game can make all the difference in the world.
ОтветитьFUNNE RAGDOL 🤣🤣😂😂
Ответитьcan you make the music any louder
Ответить“Prepare for unforeseen consequences.”
ОтветитьДля вас баги а для Сталкеров,Аномалии!
Ответитьaugust 12 2036. half life heat death of the universe
ОтветитьCombine: dies
Dead combine: RAKAMAKAFON
this is no-chance by german mod
ОтветитьAverage gmod server
Ответитьbethesda HL2 “remake”
Ответитьin other words, I've turned Half-Life 2 into Bethesda game
ОтветитьIt became Skyrim
Ответитьphysics'nt
ОтветитьCyberpunk 2077 In Source:
ОтветитьAs a kid I lived in the arctic, and used the internet over a satellite.
Playing Sven Co-Op was fine, until I touched any moveable object, then it looked something like this!
Luckily, moveable objects weren't as common in Half-Life 1.
My sleepy ass read the thumbnail like "lickrate 11"
Ответитьnice fiziks dude
ОтветитьWho tf thought that it was good idea to sell hl2 original to bethesda
ОтветитьHalf-Life 2 if Nintendo made it.
ОтветитьHalf life 2:9999 ping edition
ОтветитьThe bouncy and jank of the vehicles is probably the vehicle trying to keep upright.
ОтветитьLore of What happens when Half-Life 2 updates only 11 times per second momentum 100
Ответитьphysic is from roblox lol
ОтветитьThe fight against the antlion queen reminds me of Tenet lol
ОтветитьThe jeep just said "Fuck this, Imma get us to white forest NOW"
Ответитьi assume the reason props sometimes go through the world is because you get the same clipping accuracy as if the object was travelling 66x faster in a normal tick speed.
ОтветитьMate is the worst driver I've ever seen.
Ответитьthis is like watching a fever dream
Ответитьwait exactly 300,300 views rn
ОтветитьGordon but if drunk
Ответитьlaggy hl2rp server
ОтветитьThis feels like everything is collapsing into the Backrooms lol
Ответитьhl1 rpg lol
ОтветитьFun facts: Ragdolls create something called a 'constraint system' on spawn, which keeps them from stretching too far. The constraint system achieves this through iterating the constraint logic at a significantly higher tickrate than standard physics. I believe that the constraint system is updating way faster than the 11 tps can handle, causing the weird implosion. Vehicle wheels technically aren't constrained and are very difficult to spawn but probably use a similar system.
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