The Best Race for Each Class in Baldur's Gate 3

The Best Race for Each Class in Baldur's Gate 3

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Gerik Highwind
Gerik Highwind - 21.09.2023 09:19

I'd say Githyanki for Bard is better than Mountain Dwarf. In pen and paper, we often take fey touched at level 4 just for free misty step, and misty step is stronger in this game than pen and paper.

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Vinjulmik
Vinjulmik - 19.09.2023 20:26

A bit late but half orc war domain cleric is just bs and make the game a joke even on tactician. You dont need to have a very efficient build really. Just free revival + cleric heals + massive damage from war domain and half orc feat. You are just a undying killing machine !

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Sean Heath
Sean Heath - 19.09.2023 00:22

I've really been digging Zariel tiefling college of lore bard. Thaumaturgy is a nice cantrip to have on a party face.

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Diana Bialaska Hansen
Diana Bialaska Hansen - 18.09.2023 16:29

I'd go Half-Elf over Shield Dwarf for Bard and Sorcerer. I'd take a Light Armor+Shield over a Medium armor. Especially since Draconic Sorcerer has built-in armor and Bard should have some Dex skills, to get sleight of hand and stealth.

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Kennetth
Kennetth - 18.09.2023 07:51

Thinking of a gith wizard next time.
Have tried:
Human champion
Half orc war priest
Half elf assassin
All have been fun in different ways

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Xanafein
Xanafein - 18.09.2023 03:37

Gith are the best race like 90% of the time. Astral knowledge is insane and free misty step as a racial at level 5 is also incredibe. Their racial mobility is unmatched they get up to 5 free proficiencies. Pretty much the only time I wouldn't pick them over any other race is if I needed dark vision

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Paul T Sjordal
Paul T Sjordal - 17.09.2023 08:56

Zariel tiefling is also good at being a bard because of the thaumaturgy ability. Hard can really benefit from performance checks.

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crzyces1
crzyces1 - 17.09.2023 01:29

The best all around races seem to be Duergar, Dragonborne/Tiefling then Githyanki and Drow. Deep Gnome, Wood Elf, Half-Elf (either), High Elf, Gnomes and Humans of course rounding out at the bottom. Somehow having 25% extra carry weight is an absolute joke. An Elixir of the Colossus does the same thing. They really nerfed any reason to play a human in BG3. It's one thing to have best races, but humans are objectivelt bad. Look at Wyll and Gale. Both would be better if they were literally any other race. Any. Duergar are just nuts though. Gith are great all around with Tieflings and Dragonborne being absurd Sorcerers/Warlocks and Bards. And Rangers. And Rogues (Thieves or Assassins, doesn't matter). Lol, every class is pretty darn good save humans. Wow they are just so bad. They really needed to pull in the additional skills/feats variants for humans to make up for everythibg they are trash at.

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Wolf Hreda
Wolf Hreda - 14.09.2023 13:41

Elves being proficient with Longbows has a very good utility for spellcasters who otherwise wouldn't have that proficiency. Arron (very first vendor in the grove) sells a magical Longbow called Spellthief. On a crotical hit, it restores one 1st level spell slot. While this is more useful on Paladins and Rangers, who have only 1st level spells for a bit longer, any spellcaster can benefit from this occasional boon.

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Inkubaszi
Inkubaszi - 14.09.2023 11:48

Please correct me if I'm wrong, but monks as a human/half-elf will have shield, with +3 shield, mage armour, high wizdom, gloves, back, ring + wiz ring and sword of defence you can get 29 AC Shield don't count as an armor XD

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kyuven
kyuven - 13.09.2023 17:31

Also I should mention that this video places a LOT of emphasis on armor proficiencies, but in the actual game there are a lot of medium armors that just plain SUCK for certain classes compared to certain robes.
In addition your cleric recommendation...well, I'm not going to sugarcoat it: Healing Touch is a massive waste of action economy. While Wood Elf isn't a bad choice the big reason to take it ISN'T necessarily the movement speed, but the weapon proficiencies. Cleric gets access to medium armor by default, and quite a few of their domains give access to heavy armor (War, Tempest, Life, and Nature). However, aside from War and Tempest, they're REALLY lacking in the weapon proficiency department. And unlike what I said for armor proficiencies for the likes of Sorcerer, this actually DOES matter since there are plenty of strong longswords, shortswords, rapiers, and hand crossbows out there that would benefit a cleric. One big example is Phalar Aluve, a longsword you can get early on that can cast a REALLY nice buff for your party or debuff for your enemies.
So knowing that...well, just makes human and half-elf the 5 star choices. Wood Elf is still good, but I wouldn't say they're the best simply because humans and half-elves give SLIGHTLY better proficiencies for clerics.
Unless you're playing War or Tempest in which case...go nuts with whatever because your race is just gravy :)

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kyuven
kyuven - 13.09.2023 16:50

Small correction: Seldarine drow CAN choose red eyes. They're just not expected to have red eyes.

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Aso
Aso - 13.09.2023 16:26

Wizards can learn cantrips from scrolls. Githyanki is better imo. Also for sword bards shields are great

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Aso
Aso - 13.09.2023 16:21

Cleric should only use healing word for realband for rezzing. Clerics are just frontline casters. Damage output on tempest and light is wild

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Ksan
Ksan - 13.09.2023 05:48

Carry capacity is useless when you can send everything right to your camp and then go get it as needed with fast travel. Also, Half-orc savage attacks will only work on late game moon druid wild shapes that use weapons.

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Chuck Chan
Chuck Chan - 13.09.2023 01:41

Dragonborn are low on the power scale. Argubly a worse version of tiefling if you choose fire element dragon.
But boy oh boy do they look absolutely badass and amazing.

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LuMnOsITi
LuMnOsITi - 12.09.2023 22:50

Flame blade is ALREADY a druid spell, jeez this list is awful.

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rwulf
rwulf - 12.09.2023 22:49

The best way to use githyanki astral knowledge is to build around it.

basically, pick one of the ability scores with a lot of generally useful associated proficiencies, like wisdom or dexterity, and then DONT select any of those skills at all using your class or background proficiencies.

Then, every morning when you finish your long rest, use Astro knowledge to hit that ability that you ignored and gain as many free proficiencies from it as possible.

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LuMnOsITi
LuMnOsITi - 12.09.2023 22:37

Some major points you missed out with elven weapon training: Monks get the use of a d10 Versatile weapon which is otherwise not possible (and also dwarven weapons does the same with warhammer proficiency). Second, druids otherwise don't get any ranged weapon (all other classes get Light Crossbow proficiency), so this is especially good for druids. Human's and Half elfs Civil Malitia gives shield proficiency to bards, wizards, sorcerers and warlocks, which is 2 extra AC, which is insane.

High elf cantrip also benefits arcane tricksters and eldritch knights.

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Shawnny Perkins
Shawnny Perkins - 12.09.2023 19:51

ITS GITH OR NUTHIN

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Aaron Birk
Aaron Birk - 09.09.2023 19:37

The 5E system is pretty balanced but I appreciate the notes on little bonuses and things that could help. In the end, just be creative and think up a character you'd enjoy playing. Half-Orc Bard? Do it!

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Horst Meier
Horst Meier - 07.09.2023 14:51

Savage attacker isn‘t very impactful. Even if you attack with advantage and have extended crit range with a great axe, it only adds 1,2 damage per attack.
Crit builds is not a thing in 5e, the math just doesn‘t add up.

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Nobody Nothing
Nobody Nothing - 07.09.2023 11:31

Rock Gnome for Bard is poetic.

10 College of Lore, 1 knowledge cleric, 1 rogue. Guild Artisan, Artificer's Lore, 3 skill proficiencies for 6 out of 18 skills with proficiency at lvl 1, and 1 with expertise.

+3 proficiencies more at level 3, and expertise in 2 skills. Actor lvl 4 adds deception and performance proficiency with expertise and 1 charisma. Skilled at lvl 8 adds +3 proficiencies, and at level 10 gain expertise in 2 more skills. Knowledge Cleric adds 2 more free proficiencies, with expertise for them. Rogue adds +2 expertise to 2 more skills.

Total 16 out of 18 skills with proficiency, and 11 out of 16 skills with expertise, while certain items can provide advantage on various skills which is a way to gain faux expertise on those skills.

Shapeshifter's Boon Ring: +1d4 to all checks while disguised or shapeshifted.

Enlarge: Advantage on strength rolls.
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Guidance: +1d4 bonus to ability checks.

Forbidden Knowledge/Harper's Amulet: +1 bonus to all wisdom rolls, and advantage on them.

Advantage on dexterity and constitution rolls or saving throws through gear.

Praise Mahkloompah!

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Lazix VonBerg
Lazix VonBerg - 07.09.2023 11:28

Respectfully, you're wrong. High half elf is NOT the best race for wizard. Wizard is the best CLASS for High Half Elf. This is not the same thing. 1 more cantrip on a full caster character is okay... but largely not meaningful, especially when you can respec for essentially free. The best RACE for Wizard IS Githyanki. You can use the race to automatically gain proficiency in ALL intelligence skills, get access to medium armor, mage hand, leap and Misty Step. ALL of which are good spells for any character. The medium armor proficiency allows you to get 20+ AC as early as the begining of act 2. The runner up race is Human, since that would give them access to 1 skill, Light Armor and Shield proficiency. High half elf is a solid 4th, behind Shield Dwarf, but it is not the best.

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David Stuck
David Stuck - 05.09.2023 13:13

human pally for ultimate hording and buying selling

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Sir Kimestry
Sir Kimestry - 04.09.2023 21:29

Drows and Half-Drows also get Faerie Fire as a racial spell at level 3, recharges on Long rest I think? Pretty useful spell, at least in the early game.

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Part Time Hero
Part Time Hero - 03.09.2023 19:39

Is were or is were not an effect of darkvision?
I don't see any disadvantage when attacking without darkvision

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Brotha Zoot
Brotha Zoot - 03.09.2023 03:12

The armor proficiency is moot if you just sink a point into fighter at level one then choose your magic casting class at level 2 onward. This allows you to pick a better race for spellcasting while allowing you to use medium armor and shields. Could even sink a second level into fighter for action surge for 2 spells in a round or 3 with quickened sorcerer spells.

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NEVERFALL MEDIA
NEVERFALL MEDIA - 02.09.2023 18:02

What is this video? All the races are the same. There is no class to race optimization in this game. Not sure why people keep mentioning the races in BG3, but don't mention that Larian gutted races completely. It's not 5e DnD when a Tiefling gets the same starting stats as a Half-Orc. Please stop making videos like this and call out Larian for gutting DnD races. TY. This isn't DnD.

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Bless-O-Blee
Bless-O-Blee - 02.09.2023 11:53

Also good to note. I made a Drow with my gf's playthrough and Drow indeed get faerie fire as a cantrip at lvl 2-3. I could be wrong about the cantrip part but its a pretty nice thing to just get for free.

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demokratorkodo
demokratorkodo - 02.09.2023 07:06

Half-Elf is great for a Draconic Lineage Sorceror, as you gain +3 Ac from that class and you can gain additional Ac from wielding a Shield, an option you don't have if you chose Shield Dwarf. This allows you to use robes (there's some good ones, including one allowing to add your Cha mod to your Cantrips' dmg) in the armor slot while having a decent Ac.

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Carl Cramér
Carl Cramér - 01.09.2023 12:45

Asmiodeus Teiflings Produce Flam - which ability score does this use?

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Jacob Johnson
Jacob Johnson - 01.09.2023 01:31

I would disagree about the wizard. Just having an additional cantrip that uses your intelligence modifier does not make up for all the other race bonuses that are far more beneficial. Shield dwarves, githyanki, tieflings, even dragonborn can all make powerful wizards. I can't express how important armor is to a wizard. Not having proficiency in Constitution is quite painful for concentration saving throws.

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Jebber
Jebber - 31.08.2023 05:16

I kinda wish dragonborn breath weapons scaled with your player level. Even from level 1 it's relatively useless because you're either a caster and trying to stay out of melee range, or you're a martial class and have better uses for your action anyways. Also odd that they made almost every breath into a cone based attack, and brass being the only attack that's a thin column doesn't even get an increased distance. It's a range of 5m same as the rest. Acid resistance is also just laughably bad.

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Kitsone
Kitsone - 31.08.2023 03:13

Nice race review. Class suggestions feel rushed especially Monk.

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Belrevan
Belrevan - 30.08.2023 19:58

Wood half elf is also great for monks.

Extra movement speed and spears

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tut
tut - 30.08.2023 15:52

When I heard him explaining that elf race give proficiency in bows for wizards I understood that this guy just waste our time lmao

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The Horny Gopnik Crusader
The Horny Gopnik Crusader - 30.08.2023 11:28

I disagree on the Zariel Tiefling. Paladin already has many of those smites, so getting one extra charge per long rest isn’t too much. It’s nice, but w/e. Also with high Charisma they don’t need much boost from thaumaturgy

Now Barbarian on the other hand. Thaumaturgy will boost the intimidation you likely already have proficiency in and will allow you to be somewhat social. Branding smite will help mark invisible enemies for your rage, once you rage. Smite, rage, remaining attacks. Easy peasy

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boreas777
boreas777 - 30.08.2023 07:45

No mention of the Duergar once per long rest Enlarge or once per battle (or whenever outside of battle) Invisibility?

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Sception
Sception - 30.08.2023 03:01

gith is great for eldritch knight fighter or arcane trickster rogue, both for the bonus spells and the free proficiency in all int skills, since those subclasses want some int but lack proficiency in most of the int skills.

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Jeff
Jeff - 29.08.2023 08:36

Wood elf is best race for bard. You can replace a thief completely.

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Jeff
Jeff - 29.08.2023 08:34

If you are dragon born and have resistance to an element and choose ranger, do the resistance bonuses stack?

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C 1
C 1 - 29.08.2023 04:58

I feel like Gith and Halflings are pretty unvalued in this list. Gith get mage hand, jump, and misty step for free at 1,3 and 5 along with great proficiencies. Both Halfing Subraces are good and Lucky is an amazing racial ability.

I can't see a human being better than Gith for any class tbh. The only reason you pick human over Gith is if you want a nose.

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GOATed
GOATed - 29.08.2023 03:32

it should also mention that as a deep gnome ranger you get giant killer at level 3 and everything is giant to you LOL

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Jantaine
Jantaine - 28.08.2023 20:43

Githyanki Bard gets x1.5 to all skill checks with astral knowledge and jack of all trades

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GatorByte
GatorByte - 28.08.2023 20:10

ALL RACES ARE EQUAL!!! (In fantasy games)

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ChronalRend
ChronalRend - 28.08.2023 19:53

I'm actually going to be running Zariel tiefling, Eldritch knight /ArchFey Warlock. For the thumaturgy, and the chance to charm / frighten close enemies. And then go packed of the blade to be able to dump my stats into charisma instead of strength

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Lord Tyrfang
Lord Tyrfang - 28.08.2023 13:35

I find Gale and Shadowheart eat well with their human passives. Gale can equip shields with no drawbacks (mage armor doesn't care that you're wielding shields) and Shadowheart can use polearms, which is a kind of weapon clerics don't usually get access to.

Most of the times she's better with Blood of Lathander as a weapon but the Moonlight Glaive is just more aesthetic in my opinion, and she can rock that surprisingly well if you get her Polearm Mastery as clerics don't usually get much use off their Bonus Actions aside from emergency Healing Words.

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