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something i learned from kleaper: if a slaver shows up and they have a slave you want thats too expensive, just injure the slave. you'll lose relations, but the slave's cost will drop, and after you buy them you can just tend to them and it'll be fine.
Ответитьdude u didnt explain how to actually trade. So much for a guide on trading
ОтветитьNice content
ОтветитьSo you did a trading video with no mention of the world map
ОтветитьYour videos are an addictive blend of entertainment and information
Ответить+
ОтветитьWait, so the way you trade with orbital merchants is by having items in your comms room, not by loading it into pods?
ОтветитьBut how do I start a trade lol
ОтветитьWhat about the royalty dlc traders? :D thanks for all your vids on a great game! 👍
ОтветитьCan't you put slaves into cryosleepers and then wake them up when it's time to sell them?
ОтветитьI'd love a list of your favorite mods
ОтветитьFrancis John showed us that if you’re raiding, take their chairs, they are worth a surprisingly high price for how much you can take.
ОтветитьI love gifting all my useless shit to traders who ll take it so I love a lot of wealth and potentially gain a somewhat useful ally
ОтветитьHunt/farm animals for meat and make dusters with the excess leather and sell them, helps train your crafters and eventually the growing pile of clothes and silver overtakes your storage. Couple with drug production (flake is one of the best) and you'll clear the silver and stock of all the traders you meet.
You wanna really cheese it up? Turn manhunter rot chances down and reap the benefits of Randy's endless supply of manhunting Megasloths.
If you want alot of money and have some free plant pawns then just grow herbal medicine and sell it, it makes alot more money then you expect.
ОтветитьKeep up the good work!
Ответитьdrugs and beer are the best trading goods.
you can just produce them and store them until someone comes by who wants some.
Noice
ОтветитьBut... where the hell do I put all my silver. I have to make a new house for it all
ОтветитьSadly.... I learned nothing from this video
ОтветитьThanks!
ОтветитьThe American Dad clip made my day
ОтветитьFor the ALGORITHEM!
ОтветитьThey don't ask questions, I don't ask questions. Those who ask find out what "Fresh And Locally Sourced" means first hand and never ask questions again.
ОтветитьI hear comments are good for YT algorithms. So... How's life?
ОтветитьThanks for posting, love your content.
ОтветитьFor the organ trade, you can eliminate the need to carve up prisoners by running the Questionable Ethics Extended mod, which let's you use vats to grow cloned organ as long as you've got the food supplies to grind down into the precursor materials and the power to run the vats' life support functions. There's also the lemolines mod, which adds humanoid pawns that have a permanent health modifier called soulfire, which will cause them to regrow any body part that removed or destroyed so long as they aren't instantly killed by the part's removal, either from blood loss or general loss of function. And finally, the cryogenesis mod adds cryptosleep caskets that will let you burn uranium to reverse the aging process on any living thing shoved into them and regenerate any injuries they might have.
ОтветитьLove these overviews. Can you do one for the new vanilla expanded pirate faction?
Ответитьwas that a fucking byeah
ОтветитьI have never actually done the organ harvesting colony for silver thing, just doesnt feel right.
however with death rattle and a fellow colonist on deaths door that was missing an organ, I put them in a sleep casket to hold off the issue, and took a prisoner from the raid that injuryed the pawn.....and promptly traded who would die, and my pawn had a new organ.....but people got upset in the colony.
I was like that dam pirate tried murdering us. At least he managed to save someone his buddies hurt.
Comment
ОтветитьI trade gemstones for everything I need.
ОтветитьYou can use the trade beacon to call in traders as well. Very useful for times when you can't afford to send a caravan
ОтветитьI tried selling slaves and breeding them but they sell for almost nothing compared to the organs, drugs are always a good metric for selling weight for silver.
Never tried animal breeding, huh...
hey noobert could you please do a mod list for transports
by this i mean like air ships and travel things that reduce travel time
Great video! 👋
ОтветитьCalm down with the pawn stretching lmao
Ответить+1 for the algo
ОтветитьAlways remember to strip prisoners before selling them(or before their heart changes owner) and sell their clothing separately for extra cash.
ОтветитьI just find vanilla factions far too poor to make a decent profit out of, the same with orbital traders to be honest which is why I prefer to add factions and more orbital traders into the games who have more cash to splash.
ОтветитьSurgery practice on animals you've hunted that are down but not dead
ОтветитьI think you forgot to mention imperial trade shuttles, who sell rly cool stuff like zeushammers all the time
ОтветитьHaven't played rimworld in a while due to how having nice floors makes raids really annoying any tips/info revolving that? If you haven't done so already ^^
ОтветитьOne word: organs
ОтветитьInstall the harvest everything mod with harvest organs post mortem, you will get lots of cash (non vannila tho).
Ответитьearly on, Smoke leaf is great for selling ....
where'd it all go????
One another important thing about caravan : you can call them through the comms console. No need to wait rng to sell your goods.
ОтветитьSpeaking of the algorithm it has been a bit crude to you on my end. I only knew of this video hours later when checking my notifications.
ОтветитьWhich fossil did you take?
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