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G8
ОтветитьPlease 🙏 increase font size
ОтветитьThis is exactly what I needed, Thank you!
ОтветитьGreat video, thanks
ОтветитьThank you very much. Instancing with a vertex was exactly what I was looking for. I was this close to just placing my instances by hand!
ОтветитьLegend
Ответить=o
ОтветитьGreat in-depth tutorial! One thing I can't seam to do is to rotate the curve in Edit Mode. Any help?
Ответитьnow this is too much power
Ответитьwill the curve modifier part work on trains? As what i understand, trains are make from cubes and animating the trains to follow the curves seems to be of the trail.
ОтветитьSo much power! Thanks for your hard work!
ОтветитьAwesome!
Is there a way to uniformly scale an item that is instanced on an array along a curve at different parts of the curve though?
Awesome video. You explain, demonstrate, show problems, repeat the demonstration slightly differently, reactivating all the same neurons again to reinforce the learning, and extend the concept a little further. Really excellent teaching style. And the use of multiple modifiers, array + curve, and solving weird deform problems with instancing, that's a really valuable, reusable pattern there. I admit, I paused and absorbed it in two sessions! :) Keep up the great work!
ОтветитьAmazing tutorial
ОтветитьHey Jonathan, was wondering if it's possible to use this curve method for multiple types of objects for example different types of bricks or tiles along the same path.
ОтветитьCan anyone help me out? In the Instancing Arrays section, when I get to clicking the Faces button option, the cube doesn't multiply for me.
ОтветитьAmazing! This is exactly what I needed to convert some SVG to 3D but using specific shapes instead of solids
ОтветитьThanks for providing this excellent series of Blender.
Ответитьwait this tutorial is actually INSANE really appreciate it; so much I never knew about curves
ОтветитьNice content, you even explain what could go wrong :). That's something that 90% of the channels don't do
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