Комментарии:
It's cute to watch this and be reminded how broken vanilla fallout 3 is. I probably haven't played f3 in 15 years and forgot about do much.
This is quaint and familiar
I've been playing for 3 days now
your guide has been very helpfull
I found it hard to pick the slugger perk at the beginning because i never play melee...
Ответитьnice tips buddy i will definetly begin as u suggest in my probable second playthrough
ОтветитьI would recommend one of the first things to do once you leave the vault is to get the Firelance blaster random event located at the barn behind the vault. You can soft reset the game until you get the event. I do this every play through so I don’t miss the event or the blaster doesn’t get stuck in an unreachable location.
ОтветитьGreat video, love this, playing through goty edition again. 1st time in year.
Only thing ill say, is with the bobblehead in vault 101, dont worry if you miss it, as you can get it later from, trouble at the homefront
All these years and i had no idea i could skip the goat
ОтветитьDuring my first playthrough i killed everyone at megaton so i made another run choose african american and named him tyrese
Ответитьit depends how you play, i never set my strength to 9, i set it at 4, get the bobblehead and take the strong back perk and thats it...i always go with high luck, it makes a huge difference with critical hits and combat...perception and agility pretty high, charisma avg., intelligence to 9 right off the bat then get to rivet city to get the bobblehead and that way you have max skill points each level up take the educate perk early etc...i don't do heavy weapons or need to carry too much crap, you constantly repairing weapons, you take all the extra crap and sell it or store it at your house somewhere.
ОтветитьCharisma to 9 is pointless.
The speech checks can be easily bypassed by quicksaving before talking to somebody and basically repeating the convo until you pass.
Plus you can use the Naughty Nightwear found in the “Those” quest topped with any other Charisma boosting headwear or drinks.
Intelligence -9
Agility and Perception at least 6 since theres a few perks that require this.
Dont waste a perk by adding another point to any Special unless you have to at the start due to lack of perks
Leave the SPECIAL bobbleheads until your level 30. Pick the Almost Perfect perk. Then collect them. 10 in every slot.
ОтветитьThank you for this video it made my life better. Thank you
ОтветитьI choose explosives for the bomb for the apt in Megatron and the sheriff's and lechances stuff as well...
ОтветитьPlease ignore this guide setting your skill points like that is f**** retarded and it's going to cause you to miss a lot of perks in the game
ОтветитьSet your strength to 8. You get the strength bobblehead from Megaton, and the Ant Might perk
ОтветитьOh and also thanks for the video
ОтветитьYou don't actually need 9 int to get maxed by lvl 30 ? there are a ton of skill books around giving 2 points each with the Comprehension perk, giving you 50 points extra for each skill.
ОтветитьI can’t tell if your joking or if this is a actual edited video because if you spent any time on this trash I feel nad
ОтветитьDoes the locker glitch work on xbox?
ОтветитьWhen play I can’t move my crosshairs without moving my players entire body, therefore I can’t get to the secret locker in craterside supply. Can somebody help with this?
ОтветитьHey man, great video. I would to add that I just figured out a xp exploit from you video. Right when you you leave the vault and level up keep going back and forth between the perks and where you add more point and you can keep adding 5 point each time til you get to level 100
ОтветитьHow come the crater supplies place only has the books in the secret closet, what about all the other stuff she had for sale?
ОтветитьSees set str to 9 at start instead of 9 intelligence. Not the right choice to do 9 strength
ОтветитьHey just letting you know you forgot to mention the book your friend gives you at your birthday party it can be found in your desk when you wake up it boosts melee damage just wanted to put that here because I’m new to fallout 3 and just figured that out today
ОтветитьAm I the only one having trouble getting all the home appliances through the glitch i think its fine
ОтветитьQuestion what were your answers that you chose for the G.O.A.T test in fallout 3
ОтветитьI always agree to disarm the bomb, then I go and talk to Mr Burke and agree to blow it up. I then reveal to Lucas Simm about Mr Burkes plan, follow Simm to confront Burke and let Burke kill Simm. You then kill Burke, take his silenced pistol. Get the assault rifle and house key from Simm’s body, let yourself into Simm’s house to get a Bobblehead and hunting rifle upstairs. Go and then disarm the bomb next and when you speak to Simm’s son he will give you the deed to the empty house in Megaton 🙂
Ответить“Now the reason you want to get Butch’s jacket is because Tunnel Snakes rule.”
ОтветитьConcerning the craterside supply glitch, does it still work if youve accepted a task, like looking for food/meds in my case, from Moira before doing the crouching supply glitch. Ive tried it loads without success so far. Theres a mercenary there out of sight tho, which i didnt see in your video.
Ответитьyou only need 15 in explosive as you can do 2 mentats which stacks to disarm the bomb
ОтветитьIf you don't have the special requirements for certain perks you're screwed. Worst advice you can give right off the bat, not to be rude just bluntly honest. Deal with 30 less carry weight for awhile because without 5 strength AND endurance you can't get strong back that gives you +50 carry weight at level 8. You can get +1 S or P from Those! And the +1 L from the Lucky 8-ball counts when choosing perks. You also have intense training you can use at level 2 for +1 any special, the only other useful level 2 perk is lady killer/black widow which I recommend if you don't need the +1 special.
Do 5 S for strong back. 5 P chose P after Those! for your Ant Sight perk. E 6 if you want life giver otherwise 5. C can be 1 unless you want animal friend you'll need 6, master trader required 6 but caps are so abundant it's wasteful to use perks on them, child at heart is a fun perk for role playing but otherwise useless. 9 INT get bobblehead asap and choose educated at level 4 to earn 23 skill points per level up. 6 A for Action Boy/Girl if you really want nerves of steel you can do 7 but the perk does almost nothing as is. L 4 if you want scrounger you can use the lucky 8ball, I don't like mysterious stranger but it requires 5 +lucky 8ball.
You have 4 points to play with if you follow my advice and want life giver. If you want animal friend and need 6 C you'll need those 4 extra for C and you'll need to either opt out of life giver or scrounger by reducing either E or L or use intense training. I emphasize animal friend in respect to the animal lovers out there, this is the best role playing perk in the game, you'll never to forced to harm an animal.
For skills there are two respawning skill books. One for Science and one for Big Guns. You could with patience farm these every 72 in game hours and never put a point into either skill instead using the respawning books to get to 100. Doing this plus using my advice for INT above will nearly max your skills when you hit level 30 and boost your special to 9 then collect the bobbleheads to get them all to 10 without using magazines. Avoid maxing skills before reaching level 30 and boosting all your special to 10 because each special increases corresponding skills and without properly calculating these numbers those skill points beyond 100 are essentially wasted.
That butch actually can save his mom his own lol
ОтветитьWell for some when I speak to brotch it gives me 36 on both repair/science
Ответитьif you really wanna grind the shit of the game. max difficulty and then head STRAIGHT to the anchorage DLC to get the best armor. i personally kill everyone in the simulation including the friendlies for that extra xp
ОтветитьThat’s the worst SPECIAL strategy I’ve ever seen in my life. It’s so bad that it’s unforgivable. I have over 1000 hours in fallout and listen to my badass guide.
S - 4
P - 5
E - 9
C - 1
I - 9
A - 6
L - 6
Let’s begin. First of all leave charisma at 1, it’s useless. To pass speech checks put skill points on speech. And then save your game before speech checks, if you fail, load the game and try again. It’s that easy.
2. Endurance and INT must be set to 9, END gives you a lot of HP, and INT gives you a ton of skill points.
3. The rest of your special can be done however you want.
you can even see the megaton house locker from the holes in morias if you look thourgh them in the area
ОтветитьYou can also go with 20 explosives and pop mentats before disarming, saves 5 points if not going for explosives
ОтветитьDo you play on pc? I cant find the container🤔
ОтветитьThanks bro is stealth irrelevant in the game??cus iam gonna start this game for the first time and i wonder is stealth is as good in fallout as in skyrim or any other bethesda game??what do you think
Ответитьbtw in the overseers office there is a locker the right side of the computer with a bunch of useful things
ОтветитьI didn’t help butch. I still remember the sweet roll incident like it was yesterday. What a shame he could have had a mom. 😂
ОтветитьDoes this video contain spoilers?
ОтветитьThank you so much incredible guide
Ответитьthat's not a bad build, personally i find charisma to be somewhat of a dump stat. that said it can help in certain situations early on in the game, but i left it at 5 and put points into speech instead. i feel intelligence is more important, though some people say you should put it at 9. i don't think you need to go that high, but the more intelligence you have the more skill points you get. lock pick is good regardless of what build you do, repair is another, especially early on as you won't be able to complete the water problem without having a high enough repair skill. strength is important, but i only put enough points to carry things. but the most i put into strength is 6, unless your going for a melee build or heavy weapons, putting strength at 9 wouldn't be a bad idea.
my build is like this
Strength 6
Perception 5
Endurance 5
Charisma 5
Intelligence 8
Agility 5
Luck 5