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Thanks bro
ОтветитьId believe this if they didnt say they are taking us to a whole brande new area we havent been🤷♂️🤷♂️
ОтветитьA 20+ player Trial/Raid against Vecna, I want it.
Imagine if Szass Tom's Citadel had 20 people split up into separate parties and have to complete separate objectives or kill bosses to allow themselves and the other groups to advance farther all culminating into a massive 20v1 fight against Szass Tom.
RIP Kara-Tur
ОтветитьLove it, keep it up Nova.
ОтветитьPlease no dungeon for next mod.... we need a trial if there's any hope of the endgame community surviving.
ОтветитьStop snitching Nova
Ответитьinteresting
Ответитьdont leak too much bro xd😅
ОтветитьI remember years ago, you said there will be mythical mounts and years later I remembered you said it haha,
ОтветитьI hope they make content focused on the endgame community.
ОтветитьGiving them too much credit. Pretty sure the Earth Mote is where you fight Garrundar in one of the weekly quests of the current mod, and the contents of that lockbox prove that Cryptic has no fing clue.
ОтветитьSo I figured we were going back to elemental evil with the name of the lockbox and with all there reworks of zones
ОтветитьI think once Cryptic has been shuttered we won't see much from Neverwinter.....they will keep it around for a couple years to squeeze as much money as they can the shut down the servers...it will be the same for STO....it was fun while it lasted.
ОтветитьSo ra salvatore wrote the neverwinter story valindra is in love with another lich. She is trying to bring him back.
ОтветитьAnother crappy rework from simps that have never actually played d&d…
ОтветитьThe earthmote lockbox references Pirates Skyhold, which is an earthmote
ОтветитьYou were excited about spelljammer and who can blame you but because the studio is so small and because of skeleton staff... i wouldnt build your hopes up... spell jammer was 1 of the worst modules ever released. I would usually be optimistic, but in all cases involving neverwinter... errr no! 😂
ОтветитьWe already got the answer for the REASON for Thay's interest in Neverwinter, all the way back in mod 2. It was because of the dread ring - they wanted to ruin Neverwinter and become the main force in the region so they can get easy access to the dread ring, which was essential for a ritual Szass Tam wanted to perdorm rhat would've catapulted him into godhood.
ОтветитьDidnt we get these motes from elemental evil for the tree in middle of protectors all ready
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