Комментарии:
is it me your does he talk superfast
ОтветитьI've only been playing a few weeks, and have learned so much from this video. Thanks so much - I've saved it to my Rimworld Essentials playlist.
Ответитьcoming back to rimworld after a while, this video is perfect for someone like me who has ADHD lol. i always appreciate when someone moves this fast while explaining.
ОтветитьI’m really bad at this game but I love it. It’s very stressful for me though. All of the mental breaks get overwhelming.
ОтветитьYou said you dont know why the home zone is expanded beyond the walls. I'm pretty sure it's for firefighting, so they can address a fire before it gets to the walls.
Ответитьside note, whenever u copy craft say a a/c unit make sure u set temp on new united made........... i made 4 in a row kept wondering why room wasnt cooling, finally realized the new ones temps were not copied over lol. i was used to stranded alien dawn, copy a item it copied settings too.........
Ответитьmy doctor walked into 2 spike traps within the first 2 days had to allow the whole map and block them off so he don't kill himself XD
ОтветитьGreat content, as usual. :)
ОтветитьHere I am 1400+ hours on the Rim and I'm completely excited the FJ has a new noob guide.
ОтветитьIt expands it and its helpful because if your home zone is only in the house they wont fight a fire that is coming near you until it reaches the zones
ОтветитьIf you want to do tutorials, DO TUTORIALS. It's hard, and fucking irritating, to follow when your speaking like a Gods damned auctioneer!
ОтветитьYou can tell the pawns to attack instead of running OMG! I AM THE NOOB I've made it to charge weapon and had bionic pawns running from enemies
ОтветитьAwesome tutorial, I played a lot during the alpha and beta days and hopped in again yesterday and apparently forgot everything, twas such a sad short colony. Really made my day to see a part 2 video in the queue
ОтветитьWould you recmommend playing with all the DLC activated?
ОтветитьThis is a great refresher vid for someone returning to the game after a couple of years! Thanks so much.
ОтветитьNot sure if somebody mentioned this in the comments, but by default the game, probably expands your home zone area, in case of a fire. I believe pawns will only automatically extinguish fires, within the home zone. This gives it some time to keep from spreading, to your base.
Ответить"From awful to, uh slightly less awful." Man, I love your videos for ONI and this game. I learn so damn much; and just the right amount of cheek to keep them fun too.
ОтветитьThe reason it automatically adds the area surrounding your buildings to home zone is, I think, because of fire
Having only the building itself covered for firefighting is not ideal while you're still using wood lmao
I love these tuts but when your a new player and you edit off the end of theimportant part leaves people confused as to what you actually did.
Ответитьvery useful thank you FJ
ОтветитьMan you speak fast but clear also very informative and entertaining video you’re helping me a lot hopefully you can continue to make content on rimworld!
Ответитьtook only a few vids to make this a fave sub. nice work. I'm very glad I watched the part about the kitchen floor...omg was I mismanaging that.
Some preferences for me:
a) manage walkways and keep pawns and their dirt out of the kitchen. keep the butchery off the main path while still adjacent to the kitchen? bonus
b) do not place tables/etc. where pawns could be under roofed locations dependent on a single wall segment. Try to avoid fully depending on single walls for large sections of roof if possible
c) wake-up-grab-meal-eat-go is a key behavior that I want to minimize the walk time on if i can.
d) i always place my horseshoe pit outside, and some distance away from early buildings, since IIRC it cannot be relocated and early buildings are subject to redesign/etc. However I now see the advantage of having it much closer and inside.
The thing about Randy is yes he can throw a bunch of bad shit at you at once, but unlike Cass or Phobe he doesn't really care how well you are doing and is just as likely to throw a bunch of good things at you at once. He is both the hardest and the easiest.
Ответитьhow good is marble during raids? iirc, they break too easily when used as material for a killbox. so i often go with marble + granite maps. marble for living space. granite for killbox.
ОтветитьI just started my journey a couple nights ago. Thank you for the effort you put into this. I've watched a bunch of guides that were really good but this was great.
ОтветитьReally nice guide! Thanks a lot
ОтветитьI love your tutorials! Thanks, FJ! Could you do one on how to deal with mech cluster missions that spawn a cluster with toxicity or mood debuff and you have to caravan out to deal with them? I almost always die to those or lose 90% of my pawns.
ОтветитьDont do this! Don't get me into another game which will take thousands of hours of my life haha
ОтветитьCassandra kills you on purpose.
Randy kills you by accident.
Phoebe kills you when you least expect it.
Just got the game for X mas since I watched you Nomad series at work 😄 It is helpful after 40 hours :)) keep it up 😄
ОтветитьFor automised tree choping I just lay down a grow zone and forbid it from planting, anything that grows to "100%" will be harvested by your planters without needing micromanagement.
It works for ambrosia and everything else that grows
I am nowhere near a veteran, I stopped playing near the 1.0 version and restarted recently.
Personally, I think the tribal start isn't that difficult. Having 5 paws makes the job distribution easier, the early access to pemmican sidestep the lack of fridges and you get mostly self-sufficient foraging.
If you have a good crafter, recurve bows are a surprisingly solid option. They only take wood to craft and you can easily craft them to a higher quality than guns. High-quality bows are competitive with mediocre guns.
Always try to buy components. When your tech improves, you may need a lot of components quickly.
Generally, the temperate/ boreal edge is rather mild.
At low-tech, wood is vital for cooking, heating and crafting.
Happy prisoners are easier to recruit and keep pacified.
I like to draft a group to get rid of predators. Even bears and wargs can fall quickly to five shooters. And, if I simply manage to make them unconscious. I try to heal them. If they bond, I gain a pet warg, if I fail, I just finish it off.
Corpse fridges are great at feeding guard wargs.
Very nice. Helpful and mod free it seems.. I'll be watching more.
ОтветитьHow the heck is it you drop one of these right as I get Rimworld, after dozens and dozens of hours following your guides in ONI??
ОтветитьCooking
Another reason to do by one instead of 4, is it takes roughly the same time if close the supply is close. But if you call a dupe due to raid well the cook by 1 is maybe done with 3, while the cook by four is not done. This can and will happen.
Could also setup two meal preps, one with meat only and then one with everything. This allow us to not build a fridge, due to vegs last about 13 days and meat is about 3 days if indoors. Just means hunt when you need to and only make the meals you need to or about 2 to 4 pawn count.
PS: I not use fine meals, unless I 100% need a buff to mood and 90% of the time you do not need it. FJ does not need it in this video.
I love how this Nugget series starts posting a handful of days before I finally crack this puppy open!
ОтветитьI've about 150hrs in the game and I've learned about 14 things in the first 8 minutes of this video.
ОтветитьGod, I complained on one of your other Rimworld videos that I needed to find a noob guide because I just couldn't keep up with the craziness of the DLCs.... and a month or two later.... Francis provides! So excited for these!
ОтветитьGreat stuff FJ. A couple of additional tips I like to use that I'll throw in here.
1. You can plant daylilies indoors to increase the beauty with just a torch or lamp. I usually do a 3x3 plot and it helps a good bit. You could do roses, but they live less time so are more time consuming to maintain.
2. For the kitchen, if you have a spot of rough hewn stone on the ground (I forget the actual name, but the slate ground spots on your map are them) you can build your kitchen there instead of on dirt and it will be naturally clean (0.0 cleanliness) to help with food poison chance.
Ofcourse Francis gets a savant artist in a tut. Almost impossible to get and he does it in a tutorial vid.... fml
People are throwing numbers around so, in 4k hours played never got a craft/art savant. Have had 2 constr ones, that's all. In a tutorial even, sigh... 🤣
What's the purpose of two doors in the fridge ?
Ответить"They'll plant animals slower." I did not realize this is how animals worked. I lived my entire life up to this point believing that animals were born. I WAS LIED TO!
Ответить"Analysis Paralysis" is 100% my biggest weakness, and I never had words for it until now.
Looking forward to my next start of dwarf fortress with this newfound knowledge.
When the storyteller decides you will have eternal winter with 3 years of coldsnaps between winters
Ответить