Комментарии:
"It's said that the ones with an alder wood with phoenix core wand will leave their mark in the world"
Me after learning avada kedavra: OHOHOHO, i certainly did 😈
Wow, how utterly, absolutely, decievingly, dreadfully, completely, wholly, totally, entirely, undisputedly, downright, outright, unequivocally, fuckingly, fuckkitty, fuckedly, fucksake, fucking disappointedly ridiculously ridiculous. (No I'm not trying to be funny, I'm genuinely disappointed & frustrated)
They had so much potential with the wands & spells regarding stats & a leveling system but they decided to be lazy & plain boring. What a fcking shame 🤦🏾♂️🤦🏾♂️
Answer: nothing you pick matters just make it stylish though😎
PS have a good day
It should of been a difference I’m hoping a update on the game for the wand customization
ОтветитьOne could deal more damage, per hit, while the other has lower cool-down times, while the other has a longer range or something in the middle. This could also be improved in the talent area, call it "Allegiance."
ОтветитьIts true, I wish there was just a little more thought put into these wand customization things - like why can't the handles have additional properties? Why can't the cores change the color of the magical casting? Why can't the wood change the sounds the magic makes? The biggest issue, though, is we should be able to collect wands from defeated foes because THAT is entirely canonical and would let us get more powerful wands as we played the game.
ОтветитьThis sounds like one for the modders. Even something simple like...
Dragon: does additional spell damage and small bonus to duration and cooldown, occasionally fails to fire. More critical hit type damage bonuses.
Unicorn: increased spell duration and reduced cooldowns, longer protego prompt. Bonus to non-red spells. Never fails normal spells but frequently fails unforgiveables and dark arts (e.g. curse effect sometimes doesn't get applied).
Phoenix: Begins with debuffs and frequent failure to fire, but this reverses as levels are gained, occasionally casting protego even if you miss the prompt, or stupefy on an attacker who's about to hit you with an un-dodgeable attack etc.
After that you could add all kinds of stuff about wand woods, length and flexibility.
Umm actually there is no difference with Expelliarmus.
ОтветитьYour wand doesn't matter, just like your Patronis doesn't matter.
You don't even need to be max level to beat the game, I beat it at level 31.
That's a shame. It would have certainly made the wands more unique.
Maybe make some wands deal more damage, but at the cost of cooldown. Or other wands deal less damage, but faster cooldown.
Seems like a missed opportunity. But oh well.
It is 100% a role play decision.
ОтветитьI figured there would be no difference, but if one did exist, I'd expect it be something simple. Based on the flavor text for each core, I'd imagine higher crit damage, but lower normal damage for dragon heartstring, higher normal damage but slightly lower crit damage for unicorn, and damage that slowly ramps up during combat for phoenix feather. (To a reasonable/balanced limit)
ОтветитьI think they wasted such a good opportunity to make the Opening Quest force decisions on you that would then come back around and determine your House instead all we got was pick a characteristic. It feels like only in the Quest design the Ambition that was required to build this amazing Game is lacking, the only exception being that darn PlayStation exclusive Quest.
Ответитьshould have something going for the wands, at least make the handles with different perks.
ОтветитьWell, in the wand lore, it is really all about getting the right match. If you are paired with the wrong wand and that can be the core, the wood, the length, the spring, or the flex it will never be as good as the one you are correctly paired with.
Now, Olivander (the one from the books) was the first one I believe to only use dragon, unicorn, or phoenix he believed that other materials did not produce the best potential. Other wand-makers use other types of cores. For the game tho they made this Olivander only use the big 3.
Honestly Canonwise, Phoenix Core would fit our character as we are a rare Ancient Magic User, and a phomiex Core would suit our rare extraordinary power
ОтветитьBasically nothing in this game matters so I'm not surprised.
ОтветитьOfc it doesn't almost nothing matters in this game. I like this game but it's siriously lacks of depth.
ОтветитьI'm actually glad they don't do anything. Forcing a player to make an important choice early without being able to know or understand the consequences is bad game design.
ОтветитьFMJ increases bullet damage 😂
ОтветитьPretty sure the "Basic Spell" is the stinging hex, a simple and easily countered minor dark spell. Its simple wand movement "Point" allows for an unlimited amount of different movements to keep slinging it, with only your active thinking speed changing how quickly you can cast the spell, assuming you're doing so nonverbally. It's perfect for using over and over as a "basic combat spell" the way this game uses it.
While Hermione's use on Harry in the books was extreme, she likely overpowered it as much as she could to make his whole face swell up, since normally, it just causes a red welt, like a small scorch mark, to appear, which stings, appropriately enough.
If the cores actually mattered, the Dragon Heartstring would definitely do more damage, since it's the easiest to turn to the Dark Arts, while the Unicorn Tail Hair is the hardest, and users of that wand core should find themselves doing a lot less damage with any dark magic, and, theoretically, should have harder times learning any form of dark magic.
Furthermore, if the cores mattered, Phoenix Feather wands should randomly cast magic to protect the user when the user is in serious trouble.
They could have actually programmed in the nature of each wand core to make for more interesting gameplay, with phoenix feather wand users getting a chance at random spell usage against shields, when they're low on health. Especially so if their spell cooldowns are all in the process of being refilled.
Dragon Heartstring could simply cause more damage over all with damaging spells, while Unicorn Hair could have offered longer lasting effects to non-damaging spells.
It would all be fairly balanced by the fact that Phoenix Feather core users should rarely ever activate the effect if they're any good at the game, while Dragon Heartstring players would clearly be optimizing to for damage output. Unicorn Tail Hair users would be the one's most focused on controlling the battlefield.
It's not like the game is that difficult anyways, so even if there is a lot of potential for abuse with any of these cores, it wouldn't change much.
if the wand mattered everyone would just min/max and choose the same one anyway.
ОтветитьYou can't change your wand later on so if it had a signigicant effect that would've felt pretty awful.
ОтветитьThe only way i can think of to differentiate them would be to tie them in with damage and cooldown. One type would basically be middle of the road in both damage and CD while another was top damage but longer CD, and the last has a shorter CD with less damage.
ОтветитьShort answer: No.
ОтветитьIsn't there dialogue though for which type of wand you have? Telling you a little bit about the PC you have created. A bit like the houses. Sure, you could argue the PC should be more fleshed out from the start, but being able to add such flavour yourself isn't a bad thing, if you take advantage of it.
ОтветитьActually the unicorn hair did 2 cancicitive shots of bombarda you can hear the audio and see it too 17 and another 5 the same core that goes with consistency..
ОтветитьIdk why you made a video on this or why anyone does nothing in hogwarts is as detailed and immersive as you think it’s not a role playing game lol nerds
ОтветитьThanks! I was wondering if I was messing up by not knowing.
ОтветитьWand cores mean nothing, house choices mean nothing, brooms mean nothing, your "store" means nothing, good and evil mean nothing, "Shinies" mean nothing, your choices at the end mean NOTHING, etc...
ОтветитьNope
ОтветитьWhat they should have done with the cores.
Dragon heartstring +15% damage -5% cast time
Unicorn hair +5% damage +5% cast time
Phoenix Feather -5% damage +15% cast time
If they had wanted the cores to matter what they could have done is have the dragon core have weaker base damage but a stronger effect from traits while the pheonix is the exact opposite. Then for the last one they could have either made it the middle ground between the two or made it make basic attacks stronger.
That way the dragon would be capable of casting more powerful magic, and the pheonix would be weaker but capable of casting a wide variety. Both matching their descriptions.
does flexibility matter though?
ОтветитьWait.. you got to choose!?
ОтветитьIt looks like there's a good few things they wanted to add to the gane but simply couldn't do to time restraints or budget like Quidditch for example multiple time's you hear people in game complain about there being no Quidditch so it's clear that even the devs were frustrated about there not being Quidditch hopefully Hogwarts Legacy becomes one of thises gane that they keep adding content over time
ОтветитьI wish all the details you could pick all had a slight impact on the cosmetics of the basic cast on other spells. Like different combinations gets you different intensities, colors, sound, stability, the way it moves as you flick it or as you hold it. Maybe have unique effects on different spells. Like make the color of Lumps different, the color of your flames with incendio and Confrigo, the shape and color and the movement of the basic cast. Different animations for the streams of magic. Idk I just wish more was paid attention to wands. It’s just as important as customizing your wizards physical appearance imo like I was really hoping for full wand customization as far as it’s shapes, colors, textures etc as well and accessories more than just basic handles, even sheathes and decorations
ОтветитьPhoenix Feather makes Avada Kedavra more deadly.
ОтветитьMy question is how were you able to do those spells so early in the game? Story wise it doesn't make sense.
ОтветитьThe devs said that the wand options ate purely cosmetic so I thought that would be enough of a hint as to weather or not that mattered... apparently some people arent that smart...
ОтветитьSize does matter. I want that Big… Black… Wand. With the thicc handle and powerful core that just tugs on your… Dragon Heart String. Just oozing out power with Unyielding force.
ОтветитьI tried the unlock all spells mod and ot didn't work for me. Do you have to like have a new game for it to work or something?
ОтветитьThe phoenix core once you win its allegiance, can get you a farther reach than the other cores. I was hoping they'd show that.
ОтветитьThats a shame. Was hoping correct types and size would affect the cool down, proficiency and power of spells that you use and can acquire.
ОтветитьThe wood, length, and core make no difference. IT IS ALL COSMETIC!
ОтветитьDoes any aspect of the wand matter? I don't think so. Like so much of this game, it's overly simplistic to the point of being juvenile. It's a bit sad the lack of complexity.
This game is the perfect intro to open-world games.
It's about learning new spells where the cores matter.
Dragon = arrow moves faster
Unicorn = more boost from qte
Phoenix = less qte points
I’d have had the cores tied to spell cooldown. Dragon Heartstring for red, unicorn hair for Purple, phoenix feather for yellow. Like, the cores chop five seconds off their corresponding spell group.
Edit: I don't know why I thought the Force category was blue. I guess I had a brain fart and thought Force = deep blue and Utility = baby blue.
I was like 63
Ответитьi wish it did when i did the test i got a larch phoenix core wand
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