Комментарии:
Thanks dude. It worked! I had installed everything before but the build would never finish.
ОтветитьHello, I packaged my app for android as an apk. But when I launch it in phone, it closes after ue5 logo. Do you have any idea?
Ответитьwe need a video for targeting api level 33 for unreal engine 5.1
ОтветитьMay God’s peace, mercy and blessings be upon you. Is the Android version the latest version and can it issue a phone game file?
Ответитьcan the project setings development build upload to google play?
Ответитьwill this work with unreal engine 5.2
I don't want to use nvpack
thanks a lot, but man, your accent is terrible for a non native speaker like me, try speaking way slower so more people can get every word you say
Ответитьlife saver :)
ОтветитьThank you so much for doing this- When I switched to 5.1 nothing seemed to work when I tried to make VR APK, but finally your video got me there.
Ответитьmy 5.1 recognize Android Studio 3.58 not 4.0. How can i change it?
Ответитьdud u r awesome
ОтветитьHello. i get this error
ERROR: Stage Failed. Could not build OBB D:\UNREAL\Dali\Dali_Perforce\MULTIPLAYER\VRE-DragonIK-VRIK-master\Saved\StagedBuilds\Android_ASTC.obb. The file may be too big to fit in an OBB (2 GiB limit)
Bro it works
Thanku🎉🎉🎉🎉🎉
Hi, I have a lot of erros like this one: __aach64 Do you know to solve them?
Thx
thank by the way can you cover release to to google play with their new minimum API requirements please??
ОтветитьThanks for video, but when I did package, I got only AAB File, not apk file.
ОтветитьOk, get rid of the background music so you can hear what you're saying!
ОтветитьBro, I am getting an Installation failed error on Android versions 8, 9, and 10. For Android 11 and above its works fine. I am confused about what I am missing.
ОтветитьThank you!
ОтветитьYes Yes this video help to resolve the packaging android issue. BIG THANKS BRO !
Ответитьyour method does not work on unreal engine 5.1.1 for android packaging.
ОтветитьThank brother ♥️
Ответитьgc
Ответитьplease please please give me download link for jdk unreal engine 5.1.1. thank you
Ответитьnot working
ОтветитьMAN, YOU'RE MY HERO. 3 days trying to configure this and discover in your video what I was missing. Thankss!!
ОтветитьGreat video! having a problem when exporting tho, it says i have an invalid maximum heap size of 4096mb even if im using 64 bit version of java i dont know whats wrong
Ответитьdoes this work for 5.1.1?
Ответитьhi, i've been following your last 2 videos and thank you so much for this new one where you mentioned to ignore the error icon beside android
ОтветитьThank you it worked!
ОтветитьHello,
Can you put the link please to download the correct version of java 1.8.0_302 as i only find 8u301 version. After that is the 311.
Thanks.
Hi, i followed your video and i have a problem. At first i have this error : UATHelper: Packaging (Android (ASTC)): ERROR: Android Studio is not installed correctly, after attempted installation.
And then it crash with this message : UATHelper: Packaging (Android (ASTC)): ERROR: NDKROOT is not specified; cannot use Android toolchain.
If you know what's the issue, tell me.
Thanks
Can you please make video on creating a character for Android game because metahuman is not working with Android any solution for that and thanks for your stuff
It is really helpful
when i package to the quest 2, the game runs on a window! not on full screen... any ideas?
ОтветитьCan You Make Video On Nvidia Android Package?
Ответить