How to Rotate Objects in BLENDER - Everything You NEED to Know

How to Rotate Objects in BLENDER - Everything You NEED to Know

Brandon's Drawings

1 год назад

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anton4o_proto
anton4o_proto - 29.10.2023 18:17

you can't even imagine how much you helped me with this tutorial

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Jabez Crisp
Jabez Crisp - 28.10.2023 14:53

I liked because you helped!

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Mumblyjoe Bizarro
Mumblyjoe Bizarro - 07.10.2023 23:43

The local axis stuff is EXACTLY what I was looking for. Thank you!

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NewbieVideos
NewbieVideos - 05.10.2023 13:41

You literally saved me brother. Blender can get so confusing sometimes. Thank you

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Krasimir Kolev
Krasimir Kolev - 26.09.2023 14:51

I wanted to give more than one likes. Thank you

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Pramuka Shehan
Pramuka Shehan - 21.09.2023 21:40

this video is gratly helpful. thanks bro

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Arif Cem Selçuk
Arif Cem Selçuk - 26.08.2023 21:02

thank you! one question: how did u do duplicate guns multiple times?

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Robin Gunningham
Robin Gunningham - 09.08.2023 13:04

I love your tutorial

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Heiner Knallinger
Heiner Knallinger - 01.08.2023 21:35

Well, thanx for the introduction to local axis. Yet, what is missing s how I do define an axis an object is supposed to be rotated around…

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Aeroxima
Aeroxima - 29.07.2023 01:10

I'm frustrated trying to figure out how to rotate things the way I want. I can't believe people are really doing 3d animation by selecting something and adjusting one axis at a time over and over for a single joint, only to repeat for the next for every joint that needs moving, and repeating all over again for another keyframe. If animation takes ages, this has to be a huge part of why. It's like a bunch of people drawing by using their tongue and a pot of ink as ink and quill. It's actually insane and I don't understand how people are ok with it.

I just want it so left/right rotates on one axis, and up/down on another. So if you imagine a trackball (no trackball mode doesn't do this), you'd rotate the object just how you would the ball. Move it to face downward, the object does the same, 1:1. Then just do that with a mouse, since it's using the same 2 input axes. It would be better yet still to just have a 3d pen or mouse you could rotate the object any which way with and be done. Then you wouldn't do one at a time, and have to readjust because changing one puts another off, so ping ponging adjusting different rotations on the same thing, when it really really really doesn't have to be that obnoxious. Imagine taking a drink from a water bottle using this kind of one axis on one joint at a time kind of movement. It'd be torture and you'd make a mess everywhere and not want to do it any more than you have to.

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TECHNICAL WORLD
TECHNICAL WORLD - 18.07.2023 20:11

you are a craaaazy life saver
thaaaank you so much

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Tech DIYer
Tech DIYer - 03.07.2023 17:53

Thanks!!! I was watching a tutorial, and i couldn't figure out why my pivot point was still in the center of the object!!

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AU { ANIME UPDATE }
AU { ANIME UPDATE } - 23.06.2023 15:04

I love your Blender tutorials! i am trying to create realistic fur for my model .Could you please make a beginner tutorial on creating fur and hair particle systems in Blender? It would be incredibly helpful. Thanks!

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Darklord
Darklord - 04.06.2023 12:01

THANK YOU FOR THE LOCAL GLOBAL AXIS I LOVE YOU SO MUCH

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Dayron
Dayron - 28.05.2023 00:32

The kind of tutorial I wanted to exist. I only wish you covered rotation modes too.

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Mike Gross
Mike Gross - 10.05.2023 02:06

Hello Brandon,

Thank you for your awesome videos, but can I request one on warship design, like a Ticonderoga for example.

Cheers mate!

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Sebbo Sebbo
Sebbo Sebbo - 09.05.2023 13:29

second part could be,, derotate " or
how to align objects back ...
👍💣💥🗯💭 nice work...

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YonaldsRus
YonaldsRus - 09.05.2023 05:42

Great video. Cant watch the basics enough

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king Dedede
king Dedede - 09.05.2023 01:00

Eyegrabbing thumbnail

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