Комментарии:
you can't even imagine how much you helped me with this tutorial
ОтветитьI liked because you helped!
ОтветитьThe local axis stuff is EXACTLY what I was looking for. Thank you!
ОтветитьYou literally saved me brother. Blender can get so confusing sometimes. Thank you
ОтветитьI wanted to give more than one likes. Thank you
Ответитьthis video is gratly helpful. thanks bro
Ответитьthank you! one question: how did u do duplicate guns multiple times?
ОтветитьI love your tutorial
ОтветитьWell, thanx for the introduction to local axis. Yet, what is missing s how I do define an axis an object is supposed to be rotated around…
ОтветитьI'm frustrated trying to figure out how to rotate things the way I want. I can't believe people are really doing 3d animation by selecting something and adjusting one axis at a time over and over for a single joint, only to repeat for the next for every joint that needs moving, and repeating all over again for another keyframe. If animation takes ages, this has to be a huge part of why. It's like a bunch of people drawing by using their tongue and a pot of ink as ink and quill. It's actually insane and I don't understand how people are ok with it.
I just want it so left/right rotates on one axis, and up/down on another. So if you imagine a trackball (no trackball mode doesn't do this), you'd rotate the object just how you would the ball. Move it to face downward, the object does the same, 1:1. Then just do that with a mouse, since it's using the same 2 input axes. It would be better yet still to just have a 3d pen or mouse you could rotate the object any which way with and be done. Then you wouldn't do one at a time, and have to readjust because changing one puts another off, so ping ponging adjusting different rotations on the same thing, when it really really really doesn't have to be that obnoxious. Imagine taking a drink from a water bottle using this kind of one axis on one joint at a time kind of movement. It'd be torture and you'd make a mess everywhere and not want to do it any more than you have to.
you are a craaaazy life saver
thaaaank you so much
Thanks!!! I was watching a tutorial, and i couldn't figure out why my pivot point was still in the center of the object!!
ОтветитьI love your Blender tutorials! i am trying to create realistic fur for my model .Could you please make a beginner tutorial on creating fur and hair particle systems in Blender? It would be incredibly helpful. Thanks!
ОтветитьTHANK YOU FOR THE LOCAL GLOBAL AXIS I LOVE YOU SO MUCH
ОтветитьThe kind of tutorial I wanted to exist. I only wish you covered rotation modes too.
ОтветитьHello Brandon,
Thank you for your awesome videos, but can I request one on warship design, like a Ticonderoga for example.
Cheers mate!
second part could be,, derotate " or
how to align objects back ...
👍💣💥🗯💭 nice work...
Great video. Cant watch the basics enough
ОтветитьEyegrabbing thumbnail
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